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SSBM Decomp
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#include <placeholder.h>#include <melee/mn/forward.h>#include <sysdolphin/baselib/forward.h>#include <melee/gm/types.h>Go to the source code of this file.
Variables | |
| MatchExitInfo | gm_80480F20 |
| struct ResultsMatchInfo | gm_804831A8 |
| UNK_T | gm_8048542C [0xC/4] |
| UNK_T | gm_80485438 [0x1C/4] |
| UNK_T | gm_80485454 [0x2284/4] |
| StartMeleeData | gm_804876D8 |
| MatchExitInfo | gm_80487810 |
| UNK_T | gm_80489A98 [0x2288/4] |
| UNK_T | gm_8048BD20 [0x148/4] |
| UNK_T | gm_8048BE68 [0x23C8/4] |
| CSSData | gm_8048E230 |
| SSSData | gm_8048E378 |
| StartMeleeData | gm_8048E4C0 |
| UNK_T | gm_8048E5F8 [0x2288/4] |
| u32 | gm_804D6878 [2] |
| UNK_T | gm_804D6880 [0x4/4] |
| UNK_T | gm_804D6884 [0x8/4] |
| UNK_T | gm_804D688C [0x4/4] |
| UNK_T | gm_804D6890 [0x8/4] |
| UNK_T | gm_804D6898 [0x4/4] |
| UNK_T | gm_804D689C [0x8/4] |
| UNK_T | gm_804D68A4 [0x8/4] |
| UNK_T | gm_804D68B0 [0x8/4] |
| void gm_801B0348 | ( | StartMeleeData * | arg0 | ) |
Update character tints.
If any two players are the same character, team, and subcolor (tint), increment the tint of one of them.
| void gm_801B0474 | ( | StartMeleeData * | arg0, |
| MatchEnd * | arg1 ) |
Character tints?
| void gm_801B05F4 | ( | PlayerInitData * | arg0, |
| int | arg1 ) |
| void gm_801B0620 | ( | PlayerInitData * | arg0, |
| u8 | c_kind, | ||
| u8 | color, | ||
| u8 | stocks, | ||
| u8 | arg4 ) |
| void gm_801B0664 | ( | PlayerInitData * | arg0, |
| u8 | c_kind, | ||
| u8 | color, | ||
| u8 | stocks, | ||
| u8 | arg4 ) |
| void gm_801B06B0 | ( | CSSData * | css_data, |
| u8 | match_type, | ||
| s8 | c_kind, | ||
| s8 | stocks, | ||
| s8 | color, | ||
| u8 | arg5, | ||
| u8 | cpu_level, | ||
| u8 | slot ) |
| void gm_801B0730 | ( | CSSData * | css_data, |
| s8 * | ckind, | ||
| u8 * | stocks, | ||
| u8 * | color, | ||
| u8 * | nametag, | ||
| u8 * | cpu_level ) |
| void gm_801B07E8 | ( | CSSData * | css_data, |
| s8 * | c_kind, | ||
| s8 * | stocks, | ||
| s8 * | color, | ||
| s8 * | arg4, | ||
| u8 * | level ) |
| void gm_801B087C | ( | GameScene * | arg0 | ) |
| void gm_801B089C | ( | GameScene * | scene | ) |
| void gm_801B099C | ( | GameScene * | unused | ) |
| void gm_801B09C0 | ( | GameScene * | arg0 | ) |
| int fn_801B09F8 | ( | int | arg0 | ) |
| void gm_801B0A34 | ( | GameScene * | arg0 | ) |
| int fn_801B0A8C | ( | int | arg0 | ) |
| void gm_801B0AC8 | ( | GameScene * | arg0 | ) |
| void gm_801B0B00 | ( | GameScene * | arg0 | ) |
| void gm_801B0B24 | ( | GameScene * | arg0 | ) |
| void gm_801B0B48 | ( | GameScene * | arg0 | ) |
| void gm_801B0B8C | ( | GameScene * | arg0 | ) |
| void gm_801B0BF0 | ( | GameScene * | arg0 | ) |
| void gm_801B0C18 | ( | GameScene * | arg0 | ) |
| void gm_801B0C50 | ( | GameScene * | arg0 | ) |
| void gm_801B0C74 | ( | GameScene * | arg0 | ) |
| void gm_801B0CF0 | ( | GameScene * | arg0 | ) |
| void gm_801B0DD0 | ( | GameScene * | arg0 | ) |
| void gm_801B0F1C | ( | GameScene * | arg0 | ) |
| void gm_801B0F60 | ( | GameScene * | arg0 | ) |
| void gm_801B0F90 | ( | GameScene * | arg0 | ) |
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