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forward.h
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1#ifndef MELEE_MN_FORWARD_H
2#define MELEE_MN_FORWARD_H
3
5typedef struct CountEntry CountEntry;
6typedef struct Diagram Diagram;
7typedef struct Diagram2 Diagram2;
8typedef struct Diagram3 Diagram3;
9typedef struct CSSData CSSData;
10typedef struct CSSDoor CSSDoor;
11typedef struct CSSDoorsData CSSDoorsData;
12typedef struct CSSIcon CSSIcon;
13typedef struct CSSIconsData CSSIconsData;
14typedef struct CSSKOStar CSSKOStar;
15typedef struct CSSModeInfo CSSModeInfo;
16typedef struct CSSTag CSSTag;
17typedef struct CSSTagData CSSTagData;
18typedef struct MenuKindData MenuKindData;
19typedef struct PlayerInitData PlayerInitData;
20typedef struct SSSData SSSData;
21typedef struct StartMeleeData StartMeleeData;
22typedef struct StartMeleeRules StartMeleeRules;
23typedef struct VsModeData VsModeData;
24
25typedef unsigned char MenuKind8;
26typedef unsigned char MenuState8;
27
34
42
72
73typedef enum MenuKind {
74 /* +00 */ MENU_KIND_MAIN = 0,
75 /* +01 */ MENU_KIND_1P = 1,
76 /* +02 */ MENU_KIND_VS = 2,
77 /* +03 */ MENU_KIND_TOY = 3,
78 /* +04 */ MENU_KIND_SETTINGS = 4,
79 /* +05 */ MENU_KIND_DATA = 5,
80 /* +06 */ MENU_KIND_REG = 6,
81 /* +07 */ MENU_KIND_EVENT = 7,
82 /* +08 */ MENU_KIND_8 = 8,
83 /* +09 */ MENU_KIND_STADIUM = 9,
84 /* +0A */ MENU_KIND_10 = 10,
85 /* +0B */ MENU_KIND_11 = 11,
86 /* +0C */ MENU_KIND_SPECIAL = 12,
87 /* +0D */ MENU_KIND_RULES = 13,
88 /* +0E */ MENU_KIND_14 = 14,
89 /* +0F */ MENU_KIND_RULES_EXTRA = 15,
90 /* +10 */ MENU_KIND_RULES_ITEMS = 16,
91 /* +11 */ MENU_KIND_RULES_STAGE = 17,
92 /* +12 */ MENU_KIND_NAME_ENTRY = 18,
95 /* +15 */ MENU_KIND_DISPLAY = 21,
96 /* +16 */ MENU_KIND_22 = 22,
99 /* +19 */ MENU_KIND_DATA_SNAP = 25,
101 /* +1B */ MENU_KIND_27 = 27,
102 /* +1C */ MENU_KIND_RECORDS = 28,
104 /* +1E */ MENU_KIND_RECORDS_VS = 30,
107 /* +21 */ MENU_KIND_MULTI_VS = 33,
108 /* +22 */ MENU_KIND_34 = 34,
109} MenuKind;
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209
210#endif
TrophyMenuSelection
Definition forward.h:194
@ SEL_TOY_COLLECTION
Definition forward.h:198
@ SEL_TOY_2
hidden
Definition forward.h:197
@ SEL_TOY_LOTTERY
Definition forward.h:196
@ SEL_TOY_GALLERY
Definition forward.h:195
StadiumMenuSelection
Definition forward.h:144
@ SEL_STADIUM_HOMERUN
Definition forward.h:146
@ SEL_STADIUM_TARGET
Definition forward.h:145
@ SEL_STADIUM_MULTIMAN
Definition forward.h:147
StageSelectMode
Definition forward.h:35
@ StageSelectMode_Random
Definition forward.h:37
@ StageSelectMode_Loser
Definition forward.h:40
@ StageSelectMode_On
Definition forward.h:36
@ StageSelectMode_Turns
Definition forward.h:39
@ StageSelectMode_Ordered
Definition forward.h:38
unsigned char MenuKind8
Definition forward.h:25
MainMenuSelection
selection refers to the invidual options inside menus/submenus
Definition forward.h:122
@ SEL_MAIN_1P
Definition forward.h:123
@ SEL_MAIN_VS
Definition forward.h:124
@ SEL_MAIN_SETTINGS
Definition forward.h:126
@ SEL_MAIN_DATA
Definition forward.h:127
@ SEL_MAIN_TOY
Definition forward.h:125
Mode
Definition forward.h:28
@ Mode_Bonus
Definition forward.h:32
@ Mode_Time
Definition forward.h:29
@ Mode_Stock
Definition forward.h:30
@ Mode_Coin
Definition forward.h:31
MultiVsMenuSelection
Definition forward.h:201
@ SEL_MULTI_VS_3MIN
Definition forward.h:204
@ SEL_MULTI_VS_10MAN
Definition forward.h:202
@ SEL_MULTI_VS_100MAN
Definition forward.h:203
@ SEL_MULTI_VS_ENDLESS
Definition forward.h:206
@ SEL_MULTI_VS_CRUEL
Definition forward.h:207
@ SEL_MULTI_VS_15MIN
Definition forward.h:205
DataMenuSelection
Definition forward.h:180
@ SEL_DATA_ARCHIVES
Definition forward.h:182
@ SEL_DATA_RECORDS
Definition forward.h:184
@ SEL_DATA_SPECIAL
Definition forward.h:185
@ SEL_DATA_SNAP
Definition forward.h:181
@ SEL_DATA_SOUND
Definition forward.h:183
CSSIconHud
Not same as CharacterKind bc not as many characters as icons (missing Sheik, Master Hand,...
Definition forward.h:45
@ ICONHUD_FALCO
Definition forward.h:65
@ ICONHUD_LINK
Definition forward.h:52
@ ICONHUD_PIKACHU
Definition forward.h:59
@ ICONHUD_GANON
Definition forward.h:70
@ ICONHUD_ZELDA
Definition forward.h:64
@ ICONHUD_YOSHI
Definition forward.h:63
@ ICONHUD_CLINK
Definition forward.h:66
@ ICONHUD_SAMUS
Definition forward.h:62
@ ICONHUD_GAMEWATCH
Definition forward.h:49
@ ICONHUD_MEWTWO
Definition forward.h:56
@ ICONHUD_EMBLEM
Definition forward.h:68
@ ICONHUD_FOX
Definition forward.h:48
@ ICONHUD_KIRBY
Definition forward.h:50
@ ICONHUD_PEACH
Definition forward.h:58
@ ICONHUD_MARIO
Definition forward.h:54
@ ICONHUD_KOOPA
Definition forward.h:51
@ ICONHUD_LUIGI
Definition forward.h:53
@ ICONHUD_PURIN
Definition forward.h:61
@ ICONHUD_NESS
Definition forward.h:57
@ ICONHUD_CAPTAIN
Definition forward.h:46
@ ICONHUD_PICHU
Definition forward.h:69
@ ICONHUD_DONKEY
Definition forward.h:47
@ ICONHUD_DRMARIO
Definition forward.h:67
@ ICONHUD_POPONANA
Definition forward.h:60
@ ICONHUD_MARS
Definition forward.h:55
RegMatchMenuSelection
Definition forward.h:138
@ SEL_REG_CLASSIC
Definition forward.h:139
@ SEL_REG_ALLSTAR
Definition forward.h:141
@ SEL_REG_ADVENTURE
Definition forward.h:140
OnePlayerMenuSelection
Definition forward.h:130
@ SEL_1P_STADIUM
Definition forward.h:134
@ SEL_1P_EVENT
Definition forward.h:132
@ SEL_1P_REG
Definition forward.h:131
@ SEL_1P_TRAINING
Definition forward.h:135
@ SEL_1P_2
hidden
Definition forward.h:133
VsMenuSelection
Definition forward.h:150
@ SEL_VS_TOURNAMENT
Definition forward.h:152
@ SEL_VS_NAME
Definition forward.h:155
@ SEL_VS_RULES
Definition forward.h:154
@ SEL_VS_MELEE
Definition forward.h:151
@ SEL_VS_SPECIAL
Definition forward.h:153
SpecialVsMenuSelection
Definition forward.h:158
@ SEL_SPECIAL_VS_SLOMO
Definition forward.h:168
@ SEL_SPECIAL_VS_SUDDEN_DEATH
Definition forward.h:161
@ SEL_SPECIAL_VS_GIANT
Definition forward.h:162
@ SEL_SPECIAL_VS_STAMINA
Definition forward.h:160
@ SEL_SPECIAL_VS_LIGHTNING
Definition forward.h:167
@ SEL_SPECIAL_VS_FIXED_CAMERA
Definition forward.h:165
@ SEL_SPECIAL_VS_SINGLE_BUTTON
Definition forward.h:166
@ SEL_SPECIAL_VS_TINY
Definition forward.h:163
@ SEL_SPECIAL_VS_INVISIBLE
Definition forward.h:164
@ SEL_SPECIAL_VS_CAMERA
Definition forward.h:159
MenuKind
Definition forward.h:73
@ MENU_KIND_STADIUM
Definition forward.h:83
@ MENU_KIND_VS
Definition forward.h:76
@ MENU_KIND_SETTINGS_ERASE
Definition forward.h:98
@ MENU_KIND_1P
Definition forward.h:75
@ MENU_KIND_RULES_STAGE
Definition forward.h:91
@ MENU_KIND_RECORDS
Definition forward.h:102
@ MENU_KIND_22
Definition forward.h:96
@ MENU_KIND_SETTINGS_LANG
Definition forward.h:97
@ MENU_KIND_RULES_ITEMS
Definition forward.h:90
@ MENU_KIND_11
Definition forward.h:85
@ MENU_KIND_NAME_ENTRY
Definition forward.h:92
@ MENU_KIND_RECORDS_VS
Definition forward.h:104
@ MENU_KIND_SETTINGS
Definition forward.h:78
@ MENU_KIND_DATA_SNAP
Definition forward.h:99
@ MENU_KIND_EVENT
Definition forward.h:81
@ MENU_KIND_RECORDS_BONUS
Definition forward.h:105
@ MENU_KIND_TOY
Definition forward.h:77
@ MENU_KIND_REG
Definition forward.h:80
@ MENU_KIND_DATA_ARCHIVES
Definition forward.h:100
@ MENU_KIND_SPECIAL
Definition forward.h:86
@ MENU_KIND_34
Definition forward.h:108
@ MENU_KIND_SETTINGS_RUMBLE
Definition forward.h:93
@ MENU_KIND_DATA_SPECIAL
Definition forward.h:103
@ MENU_KIND_14
Definition forward.h:88
@ MENU_KIND_27
Definition forward.h:101
@ MENU_KIND_DATA
Definition forward.h:79
@ MENU_KIND_SETTINGS_SOUND
Definition forward.h:94
@ MENU_KIND_RULES
Definition forward.h:87
@ MENU_KIND_10
Definition forward.h:84
@ MENU_KIND_DISPLAY
Definition forward.h:95
@ MENU_KIND_RULES_EXTRA
Definition forward.h:89
@ MENU_KIND_MAIN
Definition forward.h:74
@ MENU_KIND_MULTI_VS
Definition forward.h:107
@ MENU_KIND_8
Definition forward.h:82
@ MENU_KIND_RECORDS_MISC
Definition forward.h:106
SettingsMenuSelection
Definition forward.h:171
@ SEL_SETTINGS_SOUND
Definition forward.h:173
@ SEL_SETTINGS_LANG
Definition forward.h:176
@ SEL_SETTINGS_ERASE
Definition forward.h:177
@ SEL_SETTINGS_DISPLAY
Definition forward.h:174
@ SEL_SETTINGS_3
hidden
Definition forward.h:175
@ SEL_SETTINGS_RUMBLE
Definition forward.h:172
MenuState
Definition forward.h:111
@ MENU_STATE_ENTER_FROM
Definition forward.h:116
@ MENU_STATE_IDLE
Definition forward.h:112
@ MENU_STATE_EXIT_FROM
Definition forward.h:114
@ MENU_STATE_5
Definition forward.h:117
@ MENU_STATE_ENTER_TO
Definition forward.h:113
@ MENU_STATE_EXIT_TO
Definition forward.h:115
RecordsMenuSelection
Definition forward.h:188
@ SEL_RECORDS_MISC
Definition forward.h:191
@ SEL_RECORDS_BONUS
Definition forward.h:190
@ SEL_RECORDS_VS
Definition forward.h:189
unsigned char MenuState8
Definition forward.h:26
Definition types.h:431
Definition types.h:243
Definition types.h:310
Definition types.h:378
Definition types.h:291
Definition types.h:305
Definition types.h:366
Definition types.h:251
Definition types.h:341
Definition types.h:354
size 0x8
Definition types.h:21
User data for VS Records page 2 (character details screen) Total size: 0xC8 bytes.
Definition types.h:465
User data for VS Records page 3 (stat rankings screen) Total size: 0x78 bytes.
Definition types.h:499
User data for VS Records diagram screen (mnDiagram)
Definition types.h:438
Definition types.h:455
Definition types.h:53
Definition types.h:422
Definition types.h:199
Definition types.h:111
Definition types.h:204