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ftyoshiguard.c File Reference

Functions

void ftYs_Init_8012BDA0 (Fighter_GObj *gobj)
void ftYs_Init_8012BE3C (HSD_GObj *gobj)
static void ftYs_Init_8012B8A4_no_inline_2 (HSD_GObj *gobj)
static void ftYs_Init_8012B8A4_no_inline (HSD_GObj *gobj)
static void ftYs_Init_8012BECC_sub (HSD_GObj *gobj)
void ftYs_Init_8012BECC (Fighter_GObj *gobj)
static void spawnEffect (HSD_GObj *gobj)
void ftYs_GuardOn_0_Anim (HSD_GObj *gobj)
void ftYs_GuardOn_0_IASA (HSD_GObj *gobj)
void ftYs_GuardOn_0_Phys (HSD_GObj *arg0)
void ftYs_GuardOn_0_Coll (HSD_GObj *arg0)
static void inlineA0 (Fighter_GObj *gobj)
void ftYs_Shield_8012C1D4 (Fighter_GObj *gobj)
void ftYs_GuardHold_Anim (HSD_GObj *gobj)
void ftYs_GuardHold_IASA (HSD_GObj *gobj)
void ftYs_GuardHold_Phys (HSD_GObj *arg0)
void ftYs_GuardHold_Coll (HSD_GObj *arg0)
void ftYs_Shield_8012C49C (HSD_GObj *gobj)
void ftYs_GuardOff_Anim (HSD_GObj *gobj)
void ftYs_GuardOff_IASA (HSD_GObj *gobj)
void ftYs_GuardOff_Phys (HSD_GObj *arg0)
void ftYs_GuardOff_Coll (HSD_GObj *arg0)
void ftYs_Shield_8012C600 (Fighter_GObj *gobj, bool arg1)
void ftYs_GuardDamage_Anim (HSD_GObj *gobj)
void ftYs_GuardDamage_IASA (HSD_GObj *arg0)
void ftYs_GuardDamage_Phys (Fighter_GObj *gobj)
void ftYs_GuardDamage_Coll (Fighter_GObj *gobj)
void ftYs_Shield_8012C850 (HSD_GObj *gobj)
static void ftYs_Shield_8012C914_inline (Fighter_GObj *gobj)
void ftYs_Shield_8012C914 (Fighter_GObj *gobj)
void ftYs_Shield_8012CACC (HSD_GObj *arg0)
void ftYs_GuardOn_1_Anim (HSD_GObj *gobj)
void ftYs_GuardOn_1_IASA (Fighter_GObj *gobj)
void ftYs_GuardOn_1_Phys (Fighter_GObj *gobj)
void ftYs_GuardOn_1_Coll (Fighter_GObj *gobj)
bool ftYs_Shield_8012CC1C (HSD_GObj *gobj)

Function Documentation

◆ ftYs_Init_8012BDA0()

void ftYs_Init_8012BDA0 ( Fighter_GObj * gobj)

◆ ftYs_Init_8012BE3C()

void ftYs_Init_8012BE3C ( HSD_GObj * gobj)
Todo
Some kind of inline here.

◆ ftYs_Init_8012B8A4_no_inline_2()

void ftYs_Init_8012B8A4_no_inline_2 ( HSD_GObj * gobj)
static

◆ ftYs_Init_8012B8A4_no_inline()

void ftYs_Init_8012B8A4_no_inline ( HSD_GObj * gobj)
static

◆ ftYs_Init_8012BECC_sub()

void ftYs_Init_8012BECC_sub ( HSD_GObj * gobj)
static

◆ ftYs_Init_8012BECC()

void ftYs_Init_8012BECC ( Fighter_GObj * gobj)

◆ spawnEffect()

void spawnEffect ( HSD_GObj * gobj)
inlinestatic

◆ ftYs_GuardOn_0_Anim()

void ftYs_GuardOn_0_Anim ( HSD_GObj * gobj)

◆ ftYs_GuardOn_0_IASA()

void ftYs_GuardOn_0_IASA ( HSD_GObj * gobj)

◆ ftYs_GuardOn_0_Phys()

void ftYs_GuardOn_0_Phys ( HSD_GObj * arg0)

◆ ftYs_GuardOn_0_Coll()

void ftYs_GuardOn_0_Coll ( HSD_GObj * arg0)

◆ inlineA0()

void inlineA0 ( Fighter_GObj * gobj)
inlinestatic

◆ ftYs_Shield_8012C1D4()

void ftYs_Shield_8012C1D4 ( Fighter_GObj * gobj)

◆ ftYs_GuardHold_Anim()

void ftYs_GuardHold_Anim ( HSD_GObj * gobj)

◆ ftYs_GuardHold_IASA()

void ftYs_GuardHold_IASA ( HSD_GObj * gobj)

◆ ftYs_GuardHold_Phys()

void ftYs_GuardHold_Phys ( HSD_GObj * arg0)

◆ ftYs_GuardHold_Coll()

void ftYs_GuardHold_Coll ( HSD_GObj * arg0)

◆ ftYs_Shield_8012C49C()

void ftYs_Shield_8012C49C ( HSD_GObj * gobj)

◆ ftYs_GuardOff_Anim()

void ftYs_GuardOff_Anim ( HSD_GObj * gobj)

◆ ftYs_GuardOff_IASA()

void ftYs_GuardOff_IASA ( HSD_GObj * gobj)

◆ ftYs_GuardOff_Phys()

void ftYs_GuardOff_Phys ( HSD_GObj * arg0)

◆ ftYs_GuardOff_Coll()

void ftYs_GuardOff_Coll ( HSD_GObj * arg0)

◆ ftYs_Shield_8012C600()

void ftYs_Shield_8012C600 ( Fighter_GObj * gobj,
bool arg1 )

◆ ftYs_GuardDamage_Anim()

void ftYs_GuardDamage_Anim ( HSD_GObj * gobj)

◆ ftYs_GuardDamage_IASA()

void ftYs_GuardDamage_IASA ( HSD_GObj * arg0)

◆ ftYs_GuardDamage_Phys()

void ftYs_GuardDamage_Phys ( Fighter_GObj * gobj)

◆ ftYs_GuardDamage_Coll()

void ftYs_GuardDamage_Coll ( Fighter_GObj * gobj)

◆ ftYs_Shield_8012C850()

void ftYs_Shield_8012C850 ( HSD_GObj * gobj)

◆ ftYs_Shield_8012C914_inline()

void ftYs_Shield_8012C914_inline ( Fighter_GObj * gobj)
inlinestatic

◆ ftYs_Shield_8012C914()

void ftYs_Shield_8012C914 ( Fighter_GObj * gobj)

◆ ftYs_Shield_8012CACC()

void ftYs_Shield_8012CACC ( HSD_GObj * arg0)

◆ ftYs_GuardOn_1_Anim()

void ftYs_GuardOn_1_Anim ( HSD_GObj * gobj)

◆ ftYs_GuardOn_1_IASA()

void ftYs_GuardOn_1_IASA ( Fighter_GObj * gobj)

◆ ftYs_GuardOn_1_Phys()

void ftYs_GuardOn_1_Phys ( Fighter_GObj * gobj)

◆ ftYs_GuardOn_1_Coll()

void ftYs_GuardOn_1_Coll ( Fighter_GObj * gobj)

◆ ftYs_Shield_8012CC1C()

bool ftYs_Shield_8012CC1C ( HSD_GObj * gobj)