SSBM Decomp
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ftMh_Slap.c File Reference
#include "ftMasterHand/forward.h"
#include <dolphin/mtx/forward.h>
#include "ftMh_Slap.h"
#include "ftMh_Wait1_2.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ftanim.h"
#include "ft/ftbosslib.h"
#include "ft/types.h"
#include "pl/player.h"

Functions

void ftMh_Slap_Anim (HSD_GObj *gobj)
 
void ftMh_Slap_IASA (HSD_GObj *gobj)
 
void ftMh_Slap_Phys (HSD_GObj *gobj)
 
void ftMh_Slap_Coll (HSD_GObj *gobj)
 
void ftMh_MS_349_80151CA8 (HSD_GObj *gobj)
 

Function Documentation

◆ ftMh_Slap_Anim()

void ftMh_Slap_Anim ( HSD_GObj gobj)

◆ ftMh_Slap_IASA()

void ftMh_Slap_IASA ( HSD_GObj gobj)

◆ ftMh_Slap_Phys()

void ftMh_Slap_Phys ( HSD_GObj gobj)

◆ ftMh_Slap_Coll()

void ftMh_Slap_Coll ( HSD_GObj gobj)

◆ ftMh_MS_349_80151CA8()

void ftMh_MS_349_80151CA8 ( HSD_GObj gobj)
Todo:
The code matches, but is this right?