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SSBM Decomp
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#include "ftMh_FingerGun3.h"#include "ftMh_Wait1_2.h"#include "ft/fighter.h"#include "ft/forward.h"#include "ft/ft_081B.h"#include "ft/ftanim.h"#include "ft/ftbosslib.h"#include "ftMasterHand/forward.h"#include "pl/player.h"Functions | |
| void | ftMh_FingerGun3_Anim (HSD_GObj *gobj) |
| void | ftMh_FingerGun3_IASA (HSD_GObj *gobj) |
| void | ftMh_FingerGun3_Phys (HSD_GObj *gobj) |
| void | ftMh_FingerGun3_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_366_80153820 (HSD_GObj *gobj) |
| void ftMh_FingerGun3_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerGun3_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerGun3_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerGun3_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_366_80153820 | ( | HSD_GObj * | gobj | ) |