SSBM Decomp
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#include <platform.h>
#include "ftMh_BackDisappear.h"
#include "ftMh_TagCancel.h"
#include "ftMh_ThrownMasterHand.h"
#include "ftMh_Wait1_1.h"
#include "ftMh_Wait1_2.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ftanim.h"
#include "ft/ftbosslib.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftMasterHand/types.h"
#include "lb/lbvector.h"
#include "pl/player.h"
#include <dolphin/mtx/types.h>
#include <MetroTRK/intrinsics.h>
void ftMh_BackDisappear_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_BackDisappear_IASA | ( | HSD_GObj * | arg0 | ) |
void ftMh_BackDisappear_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_BackDisappear_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_372_801542E0 | ( | HSD_GObj * | gobj | ) |
void ftMh_Wait1_1_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_Wait1_1_IASA | ( | HSD_GObj * | gobj | ) |
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void ftMh_Wait1_1_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_Wait1_1_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_373_801545A0 | ( | HSD_GObj * | gobj | ) |
void ftMh_Grab_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_Grab_IASA | ( | HSD_GObj * | arg0 | ) |
void ftMh_Grab_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_Grab_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_374_801546D8 | ( | HSD_GObj * | gobj | ) |
void ftMh_Fail_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_Fail_IASA | ( | HSD_GObj * | gobj | ) |
void ftMh_Fail_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_Fail_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_381_8015483C | ( | HSD_GObj * | gobj | ) |
void ftMh_Cancel_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_Cancel_IASA | ( | HSD_GObj * | gobj | ) |
void ftMh_Cancel_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_Cancel_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_375_80154A2C | ( | HSD_GObj * | gobj | ) |