SSBM Decomp
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ftMh_BackDisappear.c File Reference
#include <platform.h>
#include "ftMh_BackDisappear.h"
#include "ftMh_TagCancel.h"
#include "ftMh_ThrownMasterHand.h"
#include "ftMh_Wait1_1.h"
#include "ftMh_Wait1_2.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ftanim.h"
#include "ft/ftbosslib.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftMasterHand/types.h"
#include "lb/lbvector.h"
#include "pl/player.h"
#include <dolphin/mtx/types.h>
#include <MetroTRK/intrinsics.h>

Functions

void ftMh_BackDisappear_Anim (HSD_GObj *gobj)
 
void ftMh_BackDisappear_IASA (HSD_GObj *arg0)
 
void ftMh_BackDisappear_Phys (HSD_GObj *gobj)
 
void ftMh_BackDisappear_Coll (HSD_GObj *gobj)
 
void ftMh_MS_372_801542E0 (HSD_GObj *gobj)
 
void ftMh_Wait1_1_Anim (HSD_GObj *gobj)
 
void ftMh_Wait1_1_IASA (HSD_GObj *gobj)
 
static float my_sqrtf (float x)
 
static float my_lbVector_Len (Vec3 *vec)
 
void ftMh_Wait1_1_Phys (HSD_GObj *gobj)
 
void ftMh_Wait1_1_Coll (HSD_GObj *gobj)
 
void ftMh_MS_373_801545A0 (HSD_GObj *gobj)
 
void ftMh_Grab_Anim (HSD_GObj *gobj)
 
void ftMh_Grab_IASA (HSD_GObj *arg0)
 
void ftMh_Grab_Phys (HSD_GObj *gobj)
 
void ftMh_Grab_Coll (HSD_GObj *gobj)
 
void ftMh_MS_374_801546D8 (HSD_GObj *gobj)
 
void ftMh_Fail_Anim (HSD_GObj *gobj)
 
void ftMh_Fail_IASA (HSD_GObj *gobj)
 
void ftMh_Fail_Phys (HSD_GObj *gobj)
 
void ftMh_Fail_Coll (HSD_GObj *gobj)
 
void ftMh_MS_381_8015483C (HSD_GObj *gobj)
 
void ftMh_Cancel_Anim (HSD_GObj *gobj)
 
void ftMh_Cancel_IASA (HSD_GObj *gobj)
 
void ftMh_Cancel_Phys (HSD_GObj *gobj)
 
void ftMh_Cancel_Coll (HSD_GObj *gobj)
 
void ftMh_MS_375_80154A2C (HSD_GObj *gobj)
 

Function Documentation

◆ ftMh_BackDisappear_Anim()

void ftMh_BackDisappear_Anim ( HSD_GObj gobj)

◆ ftMh_BackDisappear_IASA()

void ftMh_BackDisappear_IASA ( HSD_GObj arg0)

◆ ftMh_BackDisappear_Phys()

void ftMh_BackDisappear_Phys ( HSD_GObj gobj)

◆ ftMh_BackDisappear_Coll()

void ftMh_BackDisappear_Coll ( HSD_GObj gobj)

◆ ftMh_MS_372_801542E0()

void ftMh_MS_372_801542E0 ( HSD_GObj gobj)

◆ ftMh_Wait1_1_Anim()

void ftMh_Wait1_1_Anim ( HSD_GObj gobj)

◆ ftMh_Wait1_1_IASA()

void ftMh_Wait1_1_IASA ( HSD_GObj gobj)

◆ my_sqrtf()

static float my_sqrtf ( float  x)
inlinestatic

◆ my_lbVector_Len()

static float my_lbVector_Len ( Vec3 vec)
inlinestatic

◆ ftMh_Wait1_1_Phys()

void ftMh_Wait1_1_Phys ( HSD_GObj gobj)
Todo:
GET_FIGHTER doesn't fit the stack.

◆ ftMh_Wait1_1_Coll()

void ftMh_Wait1_1_Coll ( HSD_GObj gobj)

◆ ftMh_MS_373_801545A0()

void ftMh_MS_373_801545A0 ( HSD_GObj gobj)

◆ ftMh_Grab_Anim()

void ftMh_Grab_Anim ( HSD_GObj gobj)

◆ ftMh_Grab_IASA()

void ftMh_Grab_IASA ( HSD_GObj arg0)

◆ ftMh_Grab_Phys()

void ftMh_Grab_Phys ( HSD_GObj gobj)

◆ ftMh_Grab_Coll()

void ftMh_Grab_Coll ( HSD_GObj gobj)

◆ ftMh_MS_374_801546D8()

void ftMh_MS_374_801546D8 ( HSD_GObj gobj)

◆ ftMh_Fail_Anim()

void ftMh_Fail_Anim ( HSD_GObj gobj)

◆ ftMh_Fail_IASA()

void ftMh_Fail_IASA ( HSD_GObj gobj)

◆ ftMh_Fail_Phys()

void ftMh_Fail_Phys ( HSD_GObj gobj)

◆ ftMh_Fail_Coll()

void ftMh_Fail_Coll ( HSD_GObj gobj)

◆ ftMh_MS_381_8015483C()

void ftMh_MS_381_8015483C ( HSD_GObj gobj)

◆ ftMh_Cancel_Anim()

void ftMh_Cancel_Anim ( HSD_GObj gobj)

◆ ftMh_Cancel_IASA()

void ftMh_Cancel_IASA ( HSD_GObj gobj)

◆ ftMh_Cancel_Phys()

void ftMh_Cancel_Phys ( HSD_GObj gobj)

◆ ftMh_Cancel_Coll()

void ftMh_Cancel_Coll ( HSD_GObj gobj)

◆ ftMh_MS_375_80154A2C()

void ftMh_MS_375_80154A2C ( HSD_GObj gobj)