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◆ ftGw_Init_OnDeath()
void ftGw_Init_OnDeath |
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HSD_GObj * |
gobj | ) |
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◆ ftGw_Init_OnLoad()
void ftGw_Init_OnLoad |
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HSD_GObj * |
gobj | ) |
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◆ ftGw_Init_OnDamage()
void ftGw_Init_OnDamage |
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HSD_GObj * |
gobj | ) |
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◆ ftGw_Init_8014A538()
void ftGw_Init_8014A538 |
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HSD_GObj * |
gobj | ) |
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◆ ftGw_Init_OnItemPickup()
◆ ftGw_Init_OnItemInvisible()
void ftGw_Init_OnItemInvisible |
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HSD_GObj * |
gobj | ) |
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◆ ftGw_Init_OnItemVisible()
void ftGw_Init_OnItemVisible |
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HSD_GObj * |
gobj | ) |
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◆ ftGw_Init_OnItemDrop()
void ftGw_Init_OnItemDrop |
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HSD_GObj * |
gobj, |
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bool |
dropItemFlag |
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) |
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◆ ftGw_Init_UnkMotionStates4()
void ftGw_Init_UnkMotionStates4 |
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HSD_GObj * |
gobj | ) |
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◆ ftGameWatch_CopySpecialAttrs()
void ftGameWatch_CopySpecialAttrs |
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HSD_GObj * |
gobj | ) |
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◆ ftGw_Init_8014A7F4()
◆ ftGw_Init_8014A814()
◆ ftGw_Init_OnAbsorb()
void ftGw_Init_OnAbsorb |
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HSD_GObj * |
gobj | ) |
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◆ ftGw_Init_MotionStateTable
◆ ftGw_Init_DatFilename
char ftGw_Init_DatFilename[] |
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◆ ftGw_Init_DataName
char ftGw_Init_DataName[] |
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◆ ftGw_Init_AnimDatFilename
char ftGw_Init_AnimDatFilename[] |
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◆ ftGw_Init_DemoMotionFilenames
◆ ftGw_Init_CostumeStrings