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ftGw_Init.h File Reference
#include "ftGameWatch/forward.h"
#include "it/forward.h"
#include <baselib/forward.h>
#include "ft/types.h"

Go to the source code of this file.

Functions

void ftGw_Init_OnDeath (HSD_GObj *gobj)
 
void ftGw_Init_OnLoad (HSD_GObj *gobj)
 
void ftGw_Init_OnDamage (HSD_GObj *gobj)
 
void ftGw_Init_8014A538 (HSD_GObj *gobj)
 
void ftGw_Init_OnItemPickup (HSD_GObj *gobj, bool flag)
 
void ftGw_Init_OnItemInvisible (HSD_GObj *gobj)
 
void ftGw_Init_OnItemVisible (HSD_GObj *gobj)
 
void ftGw_Init_OnItemDrop (HSD_GObj *gobj, bool dropItemFlag)
 
void ftGw_Init_UnkMotionStates4 (HSD_GObj *gobj)
 
void ftGameWatch_CopySpecialAttrs (HSD_GObj *gobj)
 
void ftGw_Init_8014A7F4 (HSD_GObj *gobj, ItemModStruct *item_mod)
 
void ftGw_Init_8014A814 (HSD_GObj *gobj, ItemModStruct *item_mod)
 
void ftGw_Init_OnAbsorb (HSD_GObj *gobj)
 

Variables

MotionState ftGw_Init_MotionStateTable [ftGw_MS_SelfCount]
 
char ftGw_Init_DatFilename []
 
char ftGw_Init_DataName []
 
char ftGw_Init_AnimDatFilename []
 
Fighter_DemoStrings ftGw_Init_DemoMotionFilenames
 
Fighter_CostumeStrings ftGw_Init_CostumeStrings []
 

Function Documentation

◆ ftGw_Init_OnDeath()

void ftGw_Init_OnDeath ( HSD_GObj gobj)

◆ ftGw_Init_OnLoad()

void ftGw_Init_OnLoad ( HSD_GObj gobj)

◆ ftGw_Init_OnDamage()

void ftGw_Init_OnDamage ( HSD_GObj gobj)

◆ ftGw_Init_8014A538()

void ftGw_Init_8014A538 ( HSD_GObj gobj)

◆ ftGw_Init_OnItemPickup()

void ftGw_Init_OnItemPickup ( HSD_GObj gobj,
bool  flag 
)

◆ ftGw_Init_OnItemInvisible()

void ftGw_Init_OnItemInvisible ( HSD_GObj gobj)

◆ ftGw_Init_OnItemVisible()

void ftGw_Init_OnItemVisible ( HSD_GObj gobj)

◆ ftGw_Init_OnItemDrop()

void ftGw_Init_OnItemDrop ( HSD_GObj gobj,
bool  dropItemFlag 
)

◆ ftGw_Init_UnkMotionStates4()

void ftGw_Init_UnkMotionStates4 ( HSD_GObj gobj)

◆ ftGameWatch_CopySpecialAttrs()

void ftGameWatch_CopySpecialAttrs ( HSD_GObj gobj)

◆ ftGw_Init_8014A7F4()

void ftGw_Init_8014A7F4 ( HSD_GObj gobj,
ItemModStruct item_mod 
)

◆ ftGw_Init_8014A814()

void ftGw_Init_8014A814 ( HSD_GObj gobj,
ItemModStruct item_mod 
)

◆ ftGw_Init_OnAbsorb()

void ftGw_Init_OnAbsorb ( HSD_GObj gobj)

Variable Documentation

◆ ftGw_Init_MotionStateTable

MotionState ftGw_Init_MotionStateTable[ftGw_MS_SelfCount]
extern

◆ ftGw_Init_DatFilename

char ftGw_Init_DatFilename[]
extern

◆ ftGw_Init_DataName

char ftGw_Init_DataName[]
extern

◆ ftGw_Init_AnimDatFilename

char ftGw_Init_AnimDatFilename[]
extern

◆ ftGw_Init_DemoMotionFilenames

Fighter_DemoStrings ftGw_Init_DemoMotionFilenames
extern

◆ ftGw_Init_CostumeStrings

Fighter_CostumeStrings ftGw_Init_CostumeStrings[]
extern