Go to the source code of this file.
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enum | ftGameWatch_MotionState {
ftGw_MS_Attack11 = ftCo_MS_Count
,
ftGw_MS_Attack100Start
,
ftGw_MS_Attack100Loop
,
ftGw_MS_Attack100End
,
ftGw_MS_AttackLw3
,
ftGw_MS_AttackS4
,
ftGw_MS_AttackAirN
,
ftGw_MS_AttackAirB
,
ftGw_MS_AttackAirHi
,
ftGw_MS_LandingAirN
,
ftGw_MS_LandingAirB
,
ftGw_MS_LandingAirHi
,
ftGw_MS_SpecialN
,
ftGw_MS_SpecialAirN
,
ftGw_MS_SpecialS1
,
ftGw_MS_SpecialS2
,
ftGw_MS_SpecialS3
,
ftGw_MS_SpecialS4
,
ftGw_MS_SpecialS5
,
ftGw_MS_SpecialS6
,
ftGw_MS_SpecialS7
,
ftGw_MS_SpecialS8
,
ftGw_MS_SpecialS9
,
ftGw_MS_SpecialAirS1
,
ftGw_MS_SpecialAirS2
,
ftGw_MS_SpecialAirS3
,
ftGw_MS_SpecialAirS4
,
ftGw_MS_SpecialAirS5
,
ftGw_MS_SpecialAirS6
,
ftGw_MS_SpecialAirS7
,
ftGw_MS_SpecialAirS8
,
ftGw_MS_SpecialAirS9
,
ftGw_MS_SpecialHi
,
ftGw_MS_SpecialAirHi
,
ftGw_MS_SpecialLw
,
ftGw_MS_SpecialLwCatch
,
ftGw_MS_SpecialLwShoot
,
ftGw_MS_SpecialAirLw
,
ftGw_MS_SpecialAirLwCatch
,
ftGw_MS_SpecialAirLwShoot
,
ftGw_MS_Count
,
ftGw_MS_SelfCount = ftGw_MS_Count - ftCo_MS_Count
} |
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enum | ftGw_Submotion {
ftGw_SM_SpecialN = ftCo_SM_Count
,
ftGw_SM_SpecialAirN
,
ftGw_SM_SpecialS1
,
ftGw_SM_SpecialS2
,
ftGw_SM_SpecialS3
,
ftGw_SM_SpecialS4
,
ftGw_SM_SpecialS5
,
ftGw_SM_SpecialS6
,
ftGw_SM_SpecialS7
,
ftGw_SM_SpecialS8
,
ftGw_SM_SpecialS9
,
ftGw_SM_SpecialAirS1
,
ftGw_SM_SpecialAirS2
,
ftGw_SM_SpecialAirS3
,
ftGw_SM_SpecialAirS4
,
ftGw_SM_SpecialAirS5
,
ftGw_SM_SpecialAirS6
,
ftGw_SM_SpecialAirS7
,
ftGw_SM_SpecialAirS8
,
ftGw_SM_SpecialAirS9
,
ftGw_SM_SpecialHi
,
ftGw_SM_SpecialAirHi
,
ftGw_SM_SpecialLw
,
ftGw_SM_SpecialLwCatch
,
ftGw_SM_SpecialLwShoot
,
ftGw_SM_SpecialAirLw
,
ftGw_SM_SpecialAirLwCatch
,
ftGw_SM_SpecialAirLwShoot
,
ftGw_SM_Count
,
ftGw_SM_SelfCount = ftGw_SM_Count - ftCo_SM_Count
} |
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enum | ftGameWatch_PanicLevel {
ftGw_Panic_Empty
,
ftGw_Panic_Low
,
ftGw_Panic_Mid
,
ftGw_Panic_Full
} |
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◆ ftGameWatch_MotionState
Enumerator |
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ftGw_MS_Attack11 | |
ftGw_MS_Attack100Start | |
ftGw_MS_Attack100Loop | |
ftGw_MS_Attack100End | |
ftGw_MS_AttackLw3 | |
ftGw_MS_AttackS4 | |
ftGw_MS_AttackAirN | |
ftGw_MS_AttackAirB | |
ftGw_MS_AttackAirHi | |
ftGw_MS_LandingAirN | |
ftGw_MS_LandingAirB | |
ftGw_MS_LandingAirHi | |
ftGw_MS_SpecialN | |
ftGw_MS_SpecialAirN | |
ftGw_MS_SpecialS1 | |
ftGw_MS_SpecialS2 | |
ftGw_MS_SpecialS3 | |
ftGw_MS_SpecialS4 | |
ftGw_MS_SpecialS5 | |
ftGw_MS_SpecialS6 | |
ftGw_MS_SpecialS7 | |
ftGw_MS_SpecialS8 | |
ftGw_MS_SpecialS9 | |
ftGw_MS_SpecialAirS1 | |
ftGw_MS_SpecialAirS2 | |
ftGw_MS_SpecialAirS3 | |
ftGw_MS_SpecialAirS4 | |
ftGw_MS_SpecialAirS5 | |
ftGw_MS_SpecialAirS6 | |
ftGw_MS_SpecialAirS7 | |
ftGw_MS_SpecialAirS8 | |
ftGw_MS_SpecialAirS9 | |
ftGw_MS_SpecialHi | |
ftGw_MS_SpecialAirHi | |
ftGw_MS_SpecialLw | |
ftGw_MS_SpecialLwCatch | |
ftGw_MS_SpecialLwShoot | |
ftGw_MS_SpecialAirLw | |
ftGw_MS_SpecialAirLwCatch | |
ftGw_MS_SpecialAirLwShoot | |
ftGw_MS_Count | |
ftGw_MS_SelfCount | |
◆ ftGw_Submotion
Enumerator |
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ftGw_SM_SpecialN | |
ftGw_SM_SpecialAirN | |
ftGw_SM_SpecialS1 | |
ftGw_SM_SpecialS2 | |
ftGw_SM_SpecialS3 | |
ftGw_SM_SpecialS4 | |
ftGw_SM_SpecialS5 | |
ftGw_SM_SpecialS6 | |
ftGw_SM_SpecialS7 | |
ftGw_SM_SpecialS8 | |
ftGw_SM_SpecialS9 | |
ftGw_SM_SpecialAirS1 | |
ftGw_SM_SpecialAirS2 | |
ftGw_SM_SpecialAirS3 | |
ftGw_SM_SpecialAirS4 | |
ftGw_SM_SpecialAirS5 | |
ftGw_SM_SpecialAirS6 | |
ftGw_SM_SpecialAirS7 | |
ftGw_SM_SpecialAirS8 | |
ftGw_SM_SpecialAirS9 | |
ftGw_SM_SpecialHi | |
ftGw_SM_SpecialAirHi | |
ftGw_SM_SpecialLw | |
ftGw_SM_SpecialLwCatch | |
ftGw_SM_SpecialLwShoot | |
ftGw_SM_SpecialAirLw | |
ftGw_SM_SpecialAirLwCatch | |
ftGw_SM_SpecialAirLwShoot | |
ftGw_SM_Count | |
ftGw_SM_SelfCount | |
◆ ftGameWatch_PanicLevel
Enumerator |
---|
ftGw_Panic_Empty | |
ftGw_Panic_Low | |
ftGw_Panic_Mid | |
ftGw_Panic_Full | |
◆ ftGw_MF_Base
◆ ftGw_MF_Landing
Initial value:
static MotionFlags const Ft_MF_SkipParasol
Ignore Parasol state change.
Definition forward.h:174
static MotionFlags const Ft_MF_KeepColAnimHitStatus
Preserve full body collision state.
Definition forward.h:153
static MotionFlags const Ft_MF_KeepSfx
Definition forward.h:171
static MotionFlags const Ft_MF_SkipHit
Keep hitboxes.
Definition forward.h:156
◆ ftGw_MF_LandingAirB
◆ ftGw_MF_LandingAirHi
Initial value:=
static MotionFlags const ftGw_MF_LandingAirB
Definition forward.h:13
static MotionFlags const Ft_MF_KeepFastFall
Definition forward.h:148
◆ ftGw_MF_Attack
◆ ftGw_MF_AttackLw3
◆ ftGw_MF_AttackAirN
◆ ftGw_MF_AttackAirB
Initial value:=
static MotionFlags const ftGw_MF_AttackAirN
Definition forward.h:22
static MotionFlags const Ft_MF_KeepGfx
Definition forward.h:150
◆ ftGw_MF_AttackAirHi
Initial value:=
static MotionFlags const ftGw_MF_AttackAirB
Definition forward.h:24
◆ ftGw_MF_AttackS4
Initial value:=
static MotionFlags const ftGw_MF_AttackLw3
Definition forward.h:20
static MotionFlags const Ft_MF_SkipRumble
Ignore rumble update?
Definition forward.h:177
◆ ftGw_MF_Attack11
Initial value:=
static MotionFlags const ftGw_MF_Attack
Definition forward.h:18
static MotionFlags const Ft_MF_Unk19
Skips updating bit 5 of #Fighter::x2222_flag?
Definition forward.h:198
◆ ftGw_MF_Attack100
◆ ftGw_MF_Special
Initial value:=
static MotionFlags const ftGw_MF_Base
Definition forward.h:7
static MotionFlags const Ft_MF_UnkUpdatePhys
Definition forward.h:200
static MotionFlags const Ft_MF_SkipModel
Ignore model state change ?
Definition forward.h:159
◆ ftGw_MF_SpecialS
◆ ftGw_MF_SpecialHi
Initial value:=
static MotionFlags const ftGw_MF_Special
Definition forward.h:39
◆ ftGw_MF_SpecialLwCatch
◆ ftGw_MF_SpecialN
Initial value:=
static MotionFlags const Ft_MF_SkipThrowException
Resets thrower GObj pointer to NULL if false?
Definition forward.h:169
◆ ftGw_MF_SpecialAirS
Initial value:=
static MotionFlags const ftGw_MF_SpecialS
Definition forward.h:42
◆ ftGw_MF_SpecialAirHi
Initial value:=
static MotionFlags const ftGw_MF_SpecialHi
Definition forward.h:44
◆ ftGw_MF_SpecialAirLwCatch
Initial value:=
static MotionFlags const ftGw_MF_SpecialLwCatch
Definition forward.h:47
◆ ftGw_MF_SpecialAirN
Initial value:=
static MotionFlags const ftGw_MF_SpecialN
Definition forward.h:50
◆ ftGw_MF_SpecialLw
◆ ftGw_MF_SpecialAirLw
Initial value:=
static MotionFlags const ftGw_MF_SpecialLw
Definition forward.h:65