|
SSBM Decomp
|
#include "ftCo_Squat.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include <placeholder.h>#include <stdbool.h>#include "forward.h"#include "ftCo_AppealS.h"#include "ftCo_Attack1.h"#include "ftCo_Attack100.h"#include "ftCo_AttackHi3.h"#include "ftCo_AttackHi4.h"#include "ftCo_AttackLw3.h"#include "ftCo_AttackLw4.h"#include "ftCo_AttackS3.h"#include "ftCo_AttackS4.h"#include "ftCo_Guard.h"#include "ftCo_Jump.h"#include "ftCo_Pass.h"#include "ftCo_SpecialS.h"#include "ftCo_SquatWait.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ftcommon.h>#include <melee/ft/inlines.h>#include <melee/ft/types.h>#include <melee/mp/mpcoll.h>Functions | |
| static void | ftCo_Squat_Enter (Fighter_GObj *gobj) |
| bool | ftCo_Squat_CheckInput (Fighter_GObj *gobj) |
| bool | fn_800D5F84 (Fighter_GObj *gobj) |
| bool | ftCo_800D5FB0 (Fighter_GObj *gobj) |
| void | ftCo_Squat_Anim (Fighter_GObj *gobj) |
| static bool | ftCo_Squat_IASA_inline (Fighter_GObj *gobj) |
| void | ftCo_Squat_IASA (Fighter_GObj *gobj) |
| void | ftCo_Squat_Phys (Fighter_GObj *gobj) |
| void | ftCo_Squat_Coll (Fighter_GObj *gobj) |
|
static |
| bool ftCo_Squat_CheckInput | ( | Fighter_GObj * | gobj | ) |
| bool fn_800D5F84 | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_800D5FB0 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Squat_Anim | ( | Fighter_GObj * | gobj | ) |
|
inlinestatic |
| void ftCo_Squat_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Squat_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Squat_Coll | ( | Fighter_GObj * | gobj | ) |