SSBM Decomp
|
#include <platform.h>
#include "ft/forward.h"
#include <dolphin/mtx/forward.h>
#include "ftCo_Pass.h"
#include "ftCo_0C60.h"
#include "ftCo_AirCatch.h"
#include "ftCo_AttackAir.h"
#include "ftCo_EscapeAir.h"
#include "ftCo_HammerWait.h"
#include "ftCo_ItemThrow.h"
#include "ftCo_SpecialAir.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0C88.h"
#include "ft/ft_0D14.h"
#include "ft/ftanim.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftCommon/types.h"
#include "mp/mpcoll.h"
#include <common_structs.h>
Functions | |
bool | ftCo_80099F1C (ftCo_GObj *gobj) |
bool | ftCo_80099F9C (ftCo_GObj *gobj) |
bool | ftCo_8009A080 (ftCo_GObj *gobj) |
bool | ftCo_8009A134 (ftCo_GObj *gobj) |
void | ftCo_8009A184 (ftCo_GObj *gobj, FtMotionId msid, MotionFlags mf, float anim_start) |
void | ftCo_8009A228 (ftCo_GObj *gobj) |
void | ftCo_Pass_Anim (ftCo_GObj *gobj) |
void | ftCo_Pass_IASA (ftCo_GObj *gobj) |
void | ftCo_Pass_Phys (ftCo_GObj *gobj) |
void | ftCo_Pass_Coll (ftCo_GObj *gobj) |
void ftCo_8009A184 | ( | ftCo_GObj * | gobj, |
FtMotionId | msid, | ||
MotionFlags | mf, | ||
float | anim_start | ||
) |
void ftCo_8009A228 | ( | ftCo_GObj * | gobj | ) |
void ftCo_Pass_Anim | ( | ftCo_GObj * | gobj | ) |
void ftCo_Pass_IASA | ( | ftCo_GObj * | gobj | ) |
void ftCo_Pass_Phys | ( | ftCo_GObj * | gobj | ) |
void ftCo_Pass_Coll | ( | ftCo_GObj * | gobj | ) |