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SSBM Decomp
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#include "ftCo_Pass.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include "ftCo_0C60.h"#include "ftCo_AirCatch.h"#include "ftCo_Attack100.h"#include "ftCo_AttackAir.h"#include "ftCo_EscapeAir.h"#include "ftCo_Fall.h"#include "ftCo_HammerWait.h"#include "ftCo_ItemThrow.h"#include "ftCo_JumpAerial.h"#include "ftCo_SpecialAir.h"#include "types.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftcommon.h>#include <melee/ft/types.h>#include <melee/mp/mpcoll.h>Functions | |
| bool | ftCo_80099F1C (Fighter_GObj *gobj) |
| bool | ftCo_80099F9C (Fighter_GObj *gobj) |
| bool | ftCo_8009A080 (Fighter_GObj *gobj) |
| bool | ftCo_8009A134 (Fighter_GObj *gobj) |
| void | ftCo_8009A184 (Fighter_GObj *gobj, FtMotionId msid, MotionFlags mf, float anim_start) |
| void | ftCo_8009A228 (Fighter_GObj *gobj) |
| void | ftCo_Pass_Anim (Fighter_GObj *gobj) |
| void | ftCo_Pass_IASA (Fighter_GObj *gobj) |
| void | ftCo_Pass_Phys (Fighter_GObj *gobj) |
| void | ftCo_Pass_Coll (Fighter_GObj *gobj) |
| bool ftCo_80099F1C | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_80099F9C | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_8009A080 | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_8009A134 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_8009A184 | ( | Fighter_GObj * | gobj, |
| FtMotionId | msid, | ||
| MotionFlags | mf, | ||
| float | anim_start ) |
| void ftCo_8009A228 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Pass_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Pass_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Pass_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Pass_Coll | ( | Fighter_GObj * | gobj | ) |