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SSBM Decomp
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#include "ftCo_Pass.h"#include "ftCo_0C60.h"#include "ftCo_AirCatch.h"#include "ftCo_AttackAir.h"#include "ftCo_EscapeAir.h"#include "ftCo_HammerWait.h"#include "ftCo_ItemThrow.h"#include "ftCo_SpecialAir.h"#include <platform.h>#include "ft/fighter.h"#include "ft/forward.h"#include "ft/ft_081B.h"#include "ft/ftanim.h"#include "ft/ftcommon.h"#include "ft/types.h"#include "ftCommon/ftCo_Attack100.h"#include "ftCommon/ftCo_Fall.h"#include "ftCommon/ftCo_JumpAerial.h"#include "ftCommon/types.h"#include "mp/mpcoll.h"#include <common_structs.h>#include <dolphin/mtx.h>Functions | |
| bool | ftCo_80099F1C (Fighter_GObj *gobj) |
| bool | ftCo_80099F9C (Fighter_GObj *gobj) |
| bool | ftCo_8009A080 (Fighter_GObj *gobj) |
| bool | ftCo_8009A134 (Fighter_GObj *gobj) |
| void | ftCo_8009A184 (Fighter_GObj *gobj, FtMotionId msid, MotionFlags mf, float anim_start) |
| void | ftCo_8009A228 (Fighter_GObj *gobj) |
| void | ftCo_Pass_Anim (Fighter_GObj *gobj) |
| void | ftCo_Pass_IASA (Fighter_GObj *gobj) |
| void | ftCo_Pass_Phys (Fighter_GObj *gobj) |
| void | ftCo_Pass_Coll (Fighter_GObj *gobj) |
| bool ftCo_80099F1C | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_80099F9C | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_8009A080 | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_8009A134 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_8009A184 | ( | Fighter_GObj * | gobj, |
| FtMotionId | msid, | ||
| MotionFlags | mf, | ||
| float | anim_start | ||
| ) |
| void ftCo_8009A228 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Pass_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Pass_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Pass_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Pass_Coll | ( | Fighter_GObj * | gobj | ) |