SSBM Decomp
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#include <placeholder.h>
#include "ft/forward.h"
#include "ftCommon/forward.h"
#include "ftCo_JumpAerial.h"
#include "math.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0877.h"
#include "ft/ft_0881.h"
#include "ft/ft_0CEE.h"
#include "ft/ft_0D14.h"
#include "ft/ftcommon.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftCommon/ftCo_AirCatch.h"
#include "ftCommon/ftCo_AttackAir.h"
#include "ftCommon/ftCo_EscapeAir.h"
#include "ftCommon/ftCo_FallAerial.h"
#include "ftCommon/ftCo_FallSpecial.h"
#include "ftCommon/ftCo_HammerWait.h"
#include "ftCommon/ftCo_ItemThrow.h"
#include "ftCommon/ftCo_SpecialAir.h"
#include "ftPeach/ftPe_Float.h"
Functions | |
static void | ftYs_JumpAerial_Anim_Cb (ftCo_GObj *gobj) |
static void | ftNs_JumpAerial_Phys_Cb (ftCo_GObj *gobj) |
void | ft_800CB6EC (Fighter *fp, s32 arg1) |
bool | ft_did_jump (Fighter *fp, bool arg1) |
bool | ftCo_800CB870 (Fighter_GObj *gobj) |
bool | ftCo_800CB8E0 (Fighter_GObj *gobj) |
bool | ftCo_JumpAerial_CheckInput (Fighter_GObj *gobj, bool arg1) |
static void | ft_SetVec (Vec3 *dst, Vec3 *src) |
static void | ft_JumpAerial_Sound (Fighter *fp, FighterKind ftkind) |
void | ftCo_800CBAC4 (Fighter_GObj *gobj, FtMotionId msid, Vec3 *vel, bool arg3) |
void | ftCo_JumpAerial_Enter_Basic (Fighter_GObj *gobj) |
void | ftNs_JumpAerial_Enter (Fighter_GObj *gobj) |
void | ftYs_JumpAerial_Enter (Fighter_GObj *gobj) |
void | ftPe_JumpAerial_Enter (Fighter_GObj *gobj) |
void | ftMt_JumpAerial_Enter (Fighter_GObj *gobj) |
void | ftCo_JumpAerial_Anim (Fighter_GObj *gobj) |
void | ftCo_JumpAerial_IASA (Fighter_GObj *gobj) |
void | ftCo_JumpAerial_Phys (Fighter_GObj *gobj) |
void | ftCo_JumpAerial_Phys_Cb (Fighter_GObj *gobj) |
void | ftCo_JumpAerial_Coll (Fighter_GObj *gobj) |
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static |
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static |
void ft_800CB6EC | ( | Fighter * | fp, |
s32 | arg1 | ||
) |
bool ftCo_800CB870 | ( | Fighter_GObj * | gobj | ) |
bool ftCo_800CB8E0 | ( | Fighter_GObj * | gobj | ) |
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inlinestatic |
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inlinestatic |
void ftCo_800CBAC4 | ( | Fighter_GObj * | gobj, |
FtMotionId | msid, | ||
Vec3 * | vel, | ||
bool | arg3 | ||
) |
void ftCo_JumpAerial_Enter_Basic | ( | Fighter_GObj * | gobj | ) |
void ftNs_JumpAerial_Enter | ( | Fighter_GObj * | gobj | ) |
void ftYs_JumpAerial_Enter | ( | Fighter_GObj * | gobj | ) |
void ftPe_JumpAerial_Enter | ( | Fighter_GObj * | gobj | ) |
void ftMt_JumpAerial_Enter | ( | Fighter_GObj * | gobj | ) |
void ftCo_JumpAerial_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_JumpAerial_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_JumpAerial_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_JumpAerial_Phys_Cb | ( | Fighter_GObj * | gobj | ) |
void ftCo_JumpAerial_Coll | ( | Fighter_GObj * | gobj | ) |