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SSBM Decomp
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#include "ftCo_Escape.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include "forward.h"#include "ftCo_ItemThrow.h"#include "types.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ft_0892.h>#include <melee/ft/ft_0DF1.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftcommon.h>#include <melee/ft/ftparts.h>#include <melee/ft/kinds/ftSamus/ftsamusspeciallw1.h>#include <melee/ft/kinds/ftSamus/types.h>#include <melee/ft/kinds/ftYoshi/ftyoshi.h>#include <melee/ft/kinds/ftYoshi/ftyoshiguard.h>#include <melee/ft/types.h>Functions | |
| static void | ftCo_800992A8 (Fighter_GObj *gobj, FtMotionId msid, bool) |
| static void | ftCo_80099314 (Fighter_GObj *gobj, FtMotionId msid, bool arg2) |
| static void | ftCo_80099390 (Fighter_GObj *gobj, FtMotionId msid, bool arg2) |
| static void | ftCo_80099438 (Fighter_GObj *gobj, FtMotionId msid, bool arg2) |
| static void | ftCo_80099564 (Fighter_GObj *gobj) |
| static void | ftCo_80099644 (Fighter_GObj *gobj) |
| static void | ftCo_80099754 (Fighter_GObj *gobj) |
| static void | ftCo_80099894 (Fighter_GObj *gobj) |
| static void | ftCo_800998EC (Fighter_GObj *gobj) |
| static void | ftCo_80099954 (Fighter_GObj *gobj) |
| static bool | inlineA1 (Fighter *fp) |
| bool | ftCo_8009917C (Fighter_GObj *gobj) |
| bool | ftCo_80099264 (Fighter_GObj *gobj) |
| void | ftCo_Escape_Anim (Fighter_GObj *gobj) |
| void | ftCo_Escape_IASA (Fighter_GObj *gobj) |
| void | ftCo_Escape_Phys (Fighter_GObj *gobj) |
| void | ftCo_Escape_Coll (Fighter_GObj *gobj) |
| static bool | inlineB0 (Fighter *fp) |
| bool | ftCo_80099794 (Fighter_GObj *gobj) |
| bool | ftCo_8009980C (Fighter_GObj *gobj) |
| void | ftCo_EscapeN_Anim (Fighter_GObj *gobj) |
| void | ftCo_EscapeN_IASA (Fighter_GObj *gobj) |
| void | ftCo_EscapeN_Phys (Fighter_GObj *gobj) |
| void | ftCo_EscapeN_Coll (Fighter_GObj *gobj) |
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| bool ftCo_8009917C | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_80099264 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Escape_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Escape_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Escape_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Escape_Coll | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_80099794 | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_8009980C | ( | Fighter_GObj * | gobj | ) |
| void ftCo_EscapeN_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_EscapeN_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_EscapeN_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_EscapeN_Coll | ( | Fighter_GObj * | gobj | ) |