1#ifndef MELEE_FT_CHARA_FTYOSHI_FTYOSHI1_H
2#define MELEE_FT_CHARA_FTYOSHI_FTYOSHI1_H
void ftYs_Init_OnKnockbackExit(HSD_GObj *gobj)
Definition ftYs_Init.c:542
void ftYs_Init_8012BE3C(HSD_GObj *gobj)
Definition ftYs_Init.c:566
void ftYs_Init_8012B6E8(Fighter *fp, struct S_UNK_YOSHI1 *unk_struct_arg)
https://decomp.me/scratch/ufrFK
Definition ftYs_Init.c:365
void ftYs_Init_8012B804(Fighter *fp, struct S_UNK_YOSHI1 *unk_struct_arg, float start_frame)
Definition ftYs_Init.c:406
void ftYs_Init_OnItemInvisible(HSD_GObj *gobj)
Definition ftYs_Init.c:515
void ftYs_Init_8012BDA0(Fighter_GObj *gobj)
Definition ftYs_Init.c:549
MotionState ftYs_Init_MotionStateTable[ftYs_MS_SelfCount]
Definition ftYs_Init.c:45
void ftYs_Init_8012B918(HSD_GObj *gobj)
Definition ftYs_Init.c:450
void ftYs_Init_8012BECC(Fighter_GObj *gobj)
void ftYs_Init_OnItemVisible(HSD_GObj *gobj)
Definition ftYs_Init.c:520
void ftYs_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition ftYs_Init.c:530
void ftYs_Init_8012BA8C(HSD_GObj *gobj)
Definition ftYs_Init.c:498
void ftYs_Init_OnItemPickup(HSD_GObj *gobj, bool flag)
Definition ftYs_Init.c:510
float ftYs_Init_8012BAC0(Fighter *fp)
Definition ftYs_Init.c:504
void ftYs_Init_OnLoad(HSD_GObj *gobj)
Definition ftYs_Init.c:466
void ftYs_Init_OnItemDrop(HSD_GObj *gobj, bool bool1)
Definition ftYs_Init.c:525
void ftYs_Init_OnDeath(HSD_GObj *gobj)
Definition ftYs_Init.c:458
void ftYs_Init_OnKnockbackEnter(HSD_GObj *gobj)
Definition ftYs_Init.c:535
void ftYs_Init_8012B8A4(HSD_GObj *gobj)
Definition ftYs_Init.c:438
@ ftYs_MS_SelfCount
Definition forward.h:78
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26