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SSBM Decomp
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#include "ftCo_Attack100.h"#include "ftCo_Fall.h"#include "ftCo_Throw.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ftcommon.h>#include <melee/ft/ftparts.h>#include <melee/ft/inlines.h>#include <melee/it/inlines.h>#include <melee/it/kinds/itlinkhookshot.h>#include <melee/it/kinds/itsamusgrapple.h>#include <melee/lb/lb_00B0.h>Functions | |
| void | fn_800D9CE8 (Fighter_GObj *gobj) |
| void | ftCo_CatchPull_Anim (Fighter_GObj *gobj) |
| void | ftCo_CatchPull_IASA (Fighter_GObj *gobj) |
| void | ftCo_CatchPull_Phys (Fighter_GObj *gobj) |
| void | ftCo_CatchPull_Coll (Fighter_GObj *gobj) |
| void | fn_800DA004 (Fighter_GObj *gobj) |
| void | fn_800DA054 (Fighter_GObj *gobj) |
| void | fn_800DA190 (Fighter_GObj *gobj) |
| void fn_800D9CE8 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CatchPull_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CatchPull_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CatchPull_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CatchPull_Coll | ( | Fighter_GObj * | gobj | ) |
| void fn_800DA004 | ( | Fighter_GObj * | gobj | ) |
| void fn_800DA054 | ( | Fighter_GObj * | gobj | ) |
| void fn_800DA190 | ( | Fighter_GObj * | gobj | ) |