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SSBM Decomp
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#include "ftCo_800C7590.h"#include "fighter.h"#include "ft_081B.h"#include "ftCo_800C7434.h"#include "ftCo_800C78B0.h"#include "ftcommon.h"#include "kinds/ftCommon/forward.h"#include "kinds/ftCommon/ftCo_Damage.h"#include "kinds/ftCommon/ftCo_DamageFall.h"#include "kinds/ftCommon/ftCo_Lift.h"#include "kinds/ftCommon/ftCo_Throw.h"#include "types.h"#include <melee/cm/camera.h>#include <melee/it/kinds/itleadead.h>#include <melee/pl/player.h>Functions | |
| static void | fn_800C77E0 (Fighter_GObj *gobj) |
| void | ftCo_800C7590 (Fighter_GObj *gobj) |
| void | ftCo_CaptureLeadead_Anim (Fighter_GObj *gobj) |
| void | ftCo_CaptureLeadead_IASA (Fighter_GObj *gobj) |
| void | ftCo_CaptureLeadead_Phys (Fighter_GObj *gobj) |
| void | ftCo_CaptureLeadead_Coll (Fighter_GObj *gobj) |
| void | ftCo_800C7800 (Fighter_GObj *gobj) |
| void | fn_800C7890 (Fighter_GObj *gobj) |
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static |
| void ftCo_800C7590 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CaptureLeadead_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CaptureLeadead_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CaptureLeadead_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CaptureLeadead_Coll | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800C7800 | ( | Fighter_GObj * | gobj | ) |
| void fn_800C7890 | ( | Fighter_GObj * | gobj | ) |