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SSBM Decomp
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#include "ftCo_09F4.h"#include <placeholder.h>#include <platform.h>#include "ft/ftdevice.h"#include "gr/ground.h"#include "lb/lb_00B0.h"#include "lb/lb_00F9.h"#include <math.h>#include <baselib/cobj.h>#include <baselib/gobj.h>#include <baselib/gobjgxlink.h>#include <baselib/gobjobject.h>#include <baselib/gobjproc.h>#include <baselib/jobj.h>#include <baselib/lobj.h>#include <melee/sc/types.h>Functions | |
| static void | ftCo_8009F480 (Fighter_GObj *gobj) |
| static void | ftCo_8009F54C (HSD_GObj *gobj, int code) |
| void | ftCo_8009F4A4 (void) |
| void | ftCo_8009F578 (Fighter *fp) |
| void | ftCo_8009F5AC (Fighter *fp) |
| void | ftCo_8009F75C (Fighter *fp, bool set_alpha) |
| void | ftCo_8009F7F8 (Fighter *fp) |
Variables | |
| static HSD_LObj * | lobj0 |
| static HSD_LObj * | lobj1 |
| static float | floats [] = { 0, 0.57, 0.57, 0.57, 0 } |
| static HSD_LightDesc | node0 |
| static LightList | node1 = { &node0, NULL } |
| static LightList * | node2 [] = { &node1, NULL } |
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| void ftCo_8009F4A4 | ( | void | ) |
| void ftCo_8009F578 | ( | Fighter * | fp | ) |
| void ftCo_8009F5AC | ( | Fighter * | fp | ) |
| void ftCo_8009F7F8 | ( | Fighter * | fp | ) |
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