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SSBM Decomp
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#include "baselib/forward.h"#include "gm/gm_unsplit.h"#include "if/ifall.h"#include "lb/lbarchive.h"#include "lb/lbaudio_ax.h"#include "pl/player.h"#include "sc/types.h"#include "un/un_2FC9.h"#include <printf.h>#include <dolphin/mtx.h>#include <baselib/cobj.h>#include <baselib/dobj.h>#include <baselib/fog.h>#include <baselib/gobj.h>#include <baselib/gobjgxlink.h>#include <baselib/gobjobject.h>#include <baselib/gobjplink.h>#include <baselib/gobjproc.h>#include <baselib/gobjuserdata.h>#include <baselib/jobj.h>#include <baselib/lobj.h>#include <baselib/memory.h>#include <baselib/particle.h>#include <baselib/sislib.h>#include <MSL/stdio.h>#include <MSL/string.h>Functions | |
| void | un_802FD910 (void) |
| void | un_802FD91C (void) |
| void | un_802FD928 (unsigned char slot, int arg1, GXColor *arg2) |
| void | un_802FD9D8 (unsigned char slot) |
| void | fn_802FDA4C (HSD_GObj *gobj, int pass) |
| void | fn_802FDA78 (HSD_GObj *gobj) |
| void | un_802FE260 (void) |
| void | un_802FE390 (void) |
Variables | ||
| struct { | ||
| DynamicModelDesc ** x0 | ||
| HSD_GObj * x4 [4] | ||
| GXColor x14 [4] | ||
| unsigned char x24 [4] | ||
| unsigned char x28 [4] | ||
| unsigned char x2C [4] | ||
| unsigned char x30 | ||
| unsigned char x31 | ||
| unsigned char x32 | ||
| } | un_804A1F10 | |
| static char | un_804DDBA8 [4] = { 0, 1, 2, 3 } | |
| static int | un_804D6D90 | |
| void un_802FD910 | ( | void | ) |
| void un_802FD91C | ( | void | ) |
| void un_802FD928 | ( | unsigned char | slot, |
| int | arg1, | ||
| GXColor * | arg2 | ||
| ) |
| void un_802FD9D8 | ( | unsigned char | slot | ) |
| void fn_802FDA4C | ( | HSD_GObj * | gobj, |
| int | pass | ||
| ) |
| void fn_802FDA78 | ( | HSD_GObj * | gobj | ) |
| void un_802FE260 | ( | void | ) |
| void un_802FE390 | ( | void | ) |
| DynamicModelDesc** x0 |
| HSD_GObj* x4[4] |
| GXColor x14[4] |
| unsigned char x24[4] |
| unsigned char x28[4] |
| unsigned char x2C[4] |
| unsigned char x30 |
| unsigned char x31 |
| unsigned char x32 |
| struct { ... } un_804A1F10 |
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static |
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static |