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util.h
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1#ifndef _UTIL_H_
2#define _UTIL_H_
3
4#include <platform.h>
5
6#include <dolphin/gx.h>
7#include <dolphin/mtx.h>
9#include <MSL/trigf.h>
10
11// functions
12void HSD_MulColor(GXColor* arg0, GXColor* arg1, GXColor* dest);
13u32 HSD_GetNbBits(u32 arg0);
14s32 HSD_Index2PosNrmMtx(u32 arg0);
15
16// variables
17extern Mtx HSD_identityMtx;
18
19#define FLT_MIN 1.17549435e-38f
20
21static inline int vec_normalize_check(Vec3* src, Vec3* dst)
22{
23 if (!src || !dst) {
24 return -1;
25 }
26 if (fabsf_bitwise(src->x) <= FLT_MIN && fabsf_bitwise(src->y) <= FLT_MIN &&
27 fabsf_bitwise(src->z) <= FLT_MIN)
28 {
29 return -1;
30 }
31 PSVECNormalize(src, dst);
32 return 0;
33}
34
35static inline f32 atan2f_check(s8 y, s8 x)
36{
37 if (fabs(x) == 0.0) {
38 return y >= 0 ? 1.5707963267948966 : -1.5707963267948966;
39 } else {
40 return atan2f(y, x);
41 }
42}
43
44#endif // _UTIL_H_
float atan2f(float, float)
Definition lbrefract.c:104
static double fabs(double f)
Definition math.h:77
static f32 fabsf_bitwise(f32 v)
Definition mtx.h:39
s32 HSD_Index2PosNrmMtx(u32 arg0)
Definition util.c:32
static int vec_normalize_check(Vec3 *src, Vec3 *dst)
Definition util.h:21
void HSD_MulColor(GXColor *arg0, GXColor *arg1, GXColor *dest)
Definition util.c:11
Mtx HSD_identityMtx
Definition util.c:7
#define FLT_MIN
Definition util.h:19
static f32 atan2f_check(s8 y, s8 x)
Definition util.h:35
u32 HSD_GetNbBits(u32 arg0)
Definition util.c:19