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lbspdisplay.h File Reference

Go to the source code of this file.

Functions

HSD_LObjlb_80011AC4 (LightList **)
void lb_80011B74 (HSD_DObj *dobj, u32 flags)
void lb_80011C18 (HSD_JObj *jobj, u32 flags)
int lb_80011E24 (HSD_JObj *, HSD_JObj **,...)
int lb_8001204C (HSD_JObj *, HSD_JObj **, u16 *, int)
HSD_ImageDesclb_800121FC (HSD_ImageDesc *image_desc, int width, int height, GXTexFmt format, s16 entry_num)
void lb_800122C8 (HSD_ImageDesc *image_desc, u16 origx, u16 origy, bool clear)
void lb_800122F0 (HSD_ImageDesc *, GXTexObj *, float)
void lb_8001271C (GXTexObj *, float, float, float, float, float, float)
void lb_8001285C (HSD_ImageDesc *, GXTexObj *)
void lb_80012994 (HSD_ImageDesc *, u8, u8, float, float, float, float, float)
void fn_80013614 (HSD_GObj *)
void fn_800138AC (void *ptr)
void lb_800138CC (HSD_GObj *gobj, HSD_GObjEvent arg1)
void lb_800138D8 (HSD_GObj *gobj, s8 arg1)
HSD_GObjlb_800138EC (HSD_ImageDesc *, GObj_RenderFunc, int, s8, float, float, float, float)
HSD_CObjlb_80013B14 (HSD_CameraDescPerspective *)

Function Documentation

◆ lb_80011AC4()

HSD_LObj * lb_80011AC4 ( LightList ** list)

◆ lb_80011B74()

void lb_80011B74 ( HSD_DObj * dobj,
u32 flags )

◆ lb_80011C18()

void lb_80011C18 ( HSD_JObj * jobj,
u32 flags )

◆ lb_80011E24()

int lb_80011E24 ( HSD_JObj * root,
HSD_JObj ** result,
... )
Note
: The number of HSD_JObjs that get passed into arg1 is the number of variable arguments passed until -1 is passed.

◆ lb_8001204C()

int lb_8001204C ( HSD_JObj * root,
HSD_JObj ** result,
u16 * indices,
int count )

◆ lb_800121FC()

HSD_ImageDesc * lb_800121FC ( HSD_ImageDesc * image_desc,
int width,
int height,
GXTexFmt format,
s16 entry_num )

◆ lb_800122C8()

void lb_800122C8 ( HSD_ImageDesc * image_desc,
u16 origx,
u16 origy,
bool clear )

◆ lb_800122F0()

void lb_800122F0 ( HSD_ImageDesc * img,
GXTexObj * tex,
float factor )

◆ lb_8001271C()

void lb_8001271C ( GXTexObj * arg0,
float x0,
float arg2,
float tex_width,
float tex_height,
float scale_x,
float scale_y )

◆ lb_8001285C()

void lb_8001285C ( HSD_ImageDesc * image_desc,
GXTexObj * tex_obj )

◆ lb_80012994()

void lb_80012994 ( HSD_ImageDesc * img,
u8 alpha,
u8 blur_size,
float x,
float y,
float scale_x,
float scale_y,
float color_factor )

◆ fn_80013614()

void fn_80013614 ( HSD_GObj * gobj)

◆ fn_800138AC()

void fn_800138AC ( void * ptr)

◆ lb_800138CC()

void lb_800138CC ( HSD_GObj * gobj,
HSD_GObjEvent arg1 )

◆ lb_800138D8()

void lb_800138D8 ( HSD_GObj * gobj,
s8 arg1 )

◆ lb_800138EC()

HSD_GObj * lb_800138EC ( HSD_ImageDesc * img,
GObj_RenderFunc render_func,
int prio,
s8 alpha,
float pos_x,
float pos_y,
float scale_x,
float scale_y )

◆ lb_80013B14()

HSD_CObj * lb_80013B14 ( HSD_CameraDescPerspective * desc)