= {
}
bool itZrshell_UnkMotion9_Coll(Item_GObj *gobj)
itZrshell_UnkMotion9_Phys
Definition itzgshell.c:329
bool itZrshell_UnkMotion1_Coll(Item_GObj *gobj)
Definition itzgshell.c:162
bool itZrshell_UnkMotion0_Coll(Item_GObj *gobj)
Definition itzgshell.c:118
bool itZrshell_UnkMotion1_Anim(Item_GObj *gobj)
Definition itzgshell.c:141
void itZrshell_UnkMotion3_Phys(Item_GObj *gobj)
Definition itzgshell.c:220
bool itZrshell_UnkMotion3_Coll(Item_GObj *gobj)
Definition itzgshell.c:227
bool itZrshell_UnkMotion6_Coll(Item_GObj *gobj)
it_802DE6F0
Definition itzgshell.c:265
bool itZrshell_UnkMotion4_Coll(Item_GObj *gobj)
Definition itzgshell.c:253
void itZrshell_UnkMotion0_Phys(Item_GObj *gobj)
Definition itzgshell.c:106
bool itZrshell_UnkMotion2_Anim(Item_GObj *arg0)
Definition itzgshell.c:177
void itZrshell_UnkMotion4_Phys(Item_GObj *gobj)
Definition itzgshell.c:246
bool itZrshell_UnkMotion0_Anim(Item_GObj *arg0)
it_802DDD38
Definition itzgshell.c:101
void itZrshell_UnkMotion8_Phys(Item_GObj *gobj)
Definition itzgshell.c:307
void itZrshell_UnkMotion11_Phys(Item_GObj *gobj)
it_802DF230
Definition itzgshell.c:351
bool itZrshell_UnkMotion8_Anim(Item_GObj *gobj)
it_802DEC80
Definition itzgshell.c:289
void itZrshell_UnkMotion10_Phys(Item_GObj *gobj)
itZrshell_UnkMotion11_Coll
Definition itzgshell.c:365
bool itZrshell_UnkMotion4_Anim(Item_GObj *gobj)
Definition itzgshell.c:239
void itZrshell_UnkMotion2_Phys(Item_GObj *gobj)
Definition itzgshell.c:182
bool itZrshell_UnkMotion8_Coll(Item_GObj *gobj)
Definition itzgshell.c:314
bool itZrshell_UnkMotion9_Anim(Item_GObj *arg0)
it_2725_Logic11_EnteredAir
Definition itzgshell.c:322
void itZrshell_UnkMotion1_Phys(Item_GObj *gobj)
Definition itzgshell.c:155
bool itZrshell_UnkMotion3_Anim(Item_GObj *gobj)
Definition itzgshell.c:202
bool itZrshell_UnkMotion6_Anim(Item_GObj *)
void itZrshell_UnkMotion6_Phys(Item_GObj *)
void itZrshell_UnkMotion9_Phys(Item_GObj *)
bool itZrshell_UnkMotion10_Anim(Item_GObj *)
bool itZrshell_UnkMotion10_Coll(Item_GObj *)
bool itZrshell_UnkMotion11_Coll(Item_GObj *)
bool itZrshell_UnkMotion11_Anim(Item_GObj *)
#define NULL
Definition stddef.h:19