= {
}
bool itZrshell_UnkMotion9_Coll(Item_GObj *gobj)
Definition itzgshell.c:652
bool itZrshell_UnkMotion1_Coll(Item_GObj *gobj)
Definition itzgshell.c:322
void itZrshell_UnkMotion9_Phys(Item_GObj *gobj)
Definition itzgshell.c:632
bool itZrshell_UnkMotion0_Coll(Item_GObj *gobj)
Definition itzgshell.c:278
bool itZrshell_UnkMotion1_Anim(Item_GObj *gobj)
Definition itzgshell.c:301
bool itZrshell_UnkMotion10_Coll(Item_GObj *gobj)
Definition itzgshell.c:849
void itZrshell_UnkMotion3_Phys(Item_GObj *gobj)
Definition itzgshell.c:380
bool itZrshell_UnkMotion3_Coll(Item_GObj *gobj)
Definition itzgshell.c:387
bool itZrshell_UnkMotion6_Coll(Item_GObj *gobj)
Definition itzgshell.c:518
bool itZrshell_UnkMotion4_Coll(Item_GObj *gobj)
Definition itzgshell.c:413
bool itZrshell_UnkMotion10_Anim(Item_GObj *gobj)
Definition itzgshell.c:813
void itZrshell_UnkMotion0_Phys(Item_GObj *gobj)
Definition itzgshell.c:266
bool itZrshell_UnkMotion11_Anim(Item_GObj *gobj)
Definition itzgshell.c:733
bool itZrshell_UnkMotion2_Anim(Item_GObj *arg0)
Definition itzgshell.c:337
void itZrshell_UnkMotion6_Phys(Item_GObj *gobj)
Definition itzgshell.c:486
void itZrshell_UnkMotion4_Phys(Item_GObj *gobj)
Definition itzgshell.c:406
bool itZrshell_UnkMotion0_Anim(Item_GObj *arg0)
Definition itzgshell.c:261
bool itZrshell_UnkMotion6_Anim(Item_GObj *gobj)
Definition itzgshell.c:467
void itZrshell_UnkMotion8_Phys(Item_GObj *gobj)
Definition itzgshell.c:588
void itZrshell_UnkMotion11_Phys(Item_GObj *gobj)
Definition itzgshell.c:781
bool itZrshell_UnkMotion8_Anim(Item_GObj *gobj)
Definition itzgshell.c:570
bool itZrshell_UnkMotion11_Coll(Item_GObj *gobj)
Definition itzgshell.c:789
void itZrshell_UnkMotion10_Phys(Item_GObj *gobj)
Definition itzgshell.c:843
bool itZrshell_UnkMotion4_Anim(Item_GObj *gobj)
Definition itzgshell.c:399
void itZrshell_UnkMotion2_Phys(Item_GObj *gobj)
Definition itzgshell.c:342
bool itZrshell_UnkMotion8_Coll(Item_GObj *gobj)
Definition itzgshell.c:595
bool itZrshell_UnkMotion9_Anim(Item_GObj *arg0)
Definition itzgshell.c:613
void itZrshell_UnkMotion1_Phys(Item_GObj *gobj)
Definition itzgshell.c:315
bool itZrshell_UnkMotion3_Anim(Item_GObj *gobj)
Definition itzgshell.c:362
#define NULL
Definition stddef.h:19