#include <placeholder.h>
#include <platform.h>
#include "it/forward.h"
#include "it/items/types.h"
#include <dolphin/mtx.h>
Go to the source code of this file.
◆ it_802DDB38()
◆ it_802DDBE8()
◆ fn_802DDC8C()
◆ it_802DDD38()
◆ it_802DDEB4()
◆ it_802DE040()
◆ it_802DE0F0()
◆ itZrshell_UnkMotion0_Anim()
◆ itZrshell_UnkMotion0_Phys()
void itZrshell_UnkMotion0_Phys |
( |
Item_GObj * |
| ) |
|
◆ itZrshell_UnkMotion0_Coll()
◆ it_802DE320()
◆ itZrshell_UnkMotion1_Anim()
◆ itZrshell_UnkMotion1_Phys()
void itZrshell_UnkMotion1_Phys |
( |
Item_GObj * |
| ) |
|
◆ itZrshell_UnkMotion1_Coll()
◆ it_2725_Logic11_PickedUp()
void it_2725_Logic11_PickedUp |
( |
Item_GObj * |
| ) |
|
◆ itZrshell_UnkMotion2_Anim()
◆ itZrshell_UnkMotion2_Phys()
void itZrshell_UnkMotion2_Phys |
( |
Item_GObj * |
| ) |
|
◆ it_2725_Logic11_Thrown()
◆ itZrshell_UnkMotion3_Anim()
◆ itZrshell_UnkMotion3_Phys()
void itZrshell_UnkMotion3_Phys |
( |
Item_GObj * |
| ) |
|
◆ itZrshell_UnkMotion3_Coll()
◆ it_2725_Logic11_Dropped()
◆ itZrshell_UnkMotion4_Anim()
◆ itZrshell_UnkMotion4_Phys()
void itZrshell_UnkMotion4_Phys |
( |
Item_GObj * |
| ) |
|
◆ itZrshell_UnkMotion4_Coll()
◆ it_802DE6F0()
◆ itZrshell_UnkMotion6_Anim()
◆ itZrshell_UnkMotion6_Phys()
void itZrshell_UnkMotion6_Phys |
( |
Item_GObj * |
| ) |
|
◆ itZrshell_UnkMotion6_Coll()
◆ it_802DEC80()
◆ itZrshell_UnkMotion8_Anim()
◆ itZrshell_UnkMotion8_Phys()
void itZrshell_UnkMotion8_Phys |
( |
Item_GObj * |
| ) |
|
◆ itZrshell_UnkMotion8_Coll()
◆ it_2725_Logic11_EnteredAir()
void it_2725_Logic11_EnteredAir |
( |
Item_GObj * |
| ) |
|
◆ itZrshell_UnkMotion9_Anim()
◆ itZrshell_UnkMotion9_Phys()
void itZrshell_UnkMotion9_Phys |
( |
Item_GObj * |
| ) |
|
◆ itZrshell_UnkMotion9_Coll()
◆ it_802DF230()
◆ itZrshell_UnkMotion11_Anim()
◆ itZrshell_UnkMotion11_Phys()
void itZrshell_UnkMotion11_Phys |
( |
Item_GObj * |
| ) |
|
◆ itZrshell_UnkMotion11_Coll()
◆ it_802DF9F8()
◆ itZrshell_UnkMotion10_Anim()
◆ itZrshell_UnkMotion10_Phys()
void itZrshell_UnkMotion10_Phys |
( |
Item_GObj * |
| ) |
|
◆ itZrshell_UnkMotion10_Coll()
◆ it_2725_Logic11_DmgDealt()
◆ it_2725_Logic11_DmgReceived()
◆ it_2725_Logic11_Reflected()
◆ it_2725_Logic11_Clanked()
◆ it_2725_Logic11_HitShield()
◆ it_2725_Logic11_ShieldBounced()
◆ fn_802DFE7C()
◆ it_802DFED4()
◆ it_2725_Logic11_Destroyed()
void it_2725_Logic11_Destroyed |
( |
Item_GObj * |
| ) |
|
◆ it_802DFF14()
◆ it_802DFFB8()
◆ it_802E0100()
Item_GObj * it_802E0100 |
( |
s32 |
, |
|
|
Vec3 * |
, |
|
|
s32 |
|
|
) |
| |
◆ it_2725_Logic12_Clanked()
◆ it_803F86C8