= {
}
bool itZrshell_UnkMotion9_Coll(Item_GObj *gobj)
Definition itzgshell.c:656
bool itZrshell_UnkMotion1_Coll(Item_GObj *gobj)
Definition itzgshell.c:326
void itZrshell_UnkMotion9_Phys(Item_GObj *gobj)
Definition itzgshell.c:636
bool itZrshell_UnkMotion0_Coll(Item_GObj *gobj)
Definition itzgshell.c:282
bool itZrshell_UnkMotion1_Anim(Item_GObj *gobj)
Definition itzgshell.c:305
bool itZrshell_UnkMotion10_Coll(Item_GObj *gobj)
Definition itzgshell.c:853
void itZrshell_UnkMotion3_Phys(Item_GObj *gobj)
Definition itzgshell.c:384
bool itZrshell_UnkMotion3_Coll(Item_GObj *gobj)
Definition itzgshell.c:391
bool itZrshell_UnkMotion6_Coll(Item_GObj *gobj)
Definition itzgshell.c:522
bool itZrshell_UnkMotion4_Coll(Item_GObj *gobj)
Definition itzgshell.c:417
bool itZrshell_UnkMotion10_Anim(Item_GObj *gobj)
Definition itzgshell.c:817
void itZrshell_UnkMotion0_Phys(Item_GObj *gobj)
Definition itzgshell.c:270
bool itZrshell_UnkMotion11_Anim(Item_GObj *gobj)
Definition itzgshell.c:737
bool itZrshell_UnkMotion2_Anim(Item_GObj *arg0)
Definition itzgshell.c:341
void itZrshell_UnkMotion6_Phys(Item_GObj *gobj)
Definition itzgshell.c:490
void itZrshell_UnkMotion4_Phys(Item_GObj *gobj)
Definition itzgshell.c:410
bool itZrshell_UnkMotion0_Anim(Item_GObj *arg0)
Definition itzgshell.c:265
bool itZrshell_UnkMotion6_Anim(Item_GObj *gobj)
Definition itzgshell.c:471
void itZrshell_UnkMotion8_Phys(Item_GObj *gobj)
Definition itzgshell.c:592
void itZrshell_UnkMotion11_Phys(Item_GObj *gobj)
Definition itzgshell.c:785
bool itZrshell_UnkMotion8_Anim(Item_GObj *gobj)
Definition itzgshell.c:574
bool itZrshell_UnkMotion11_Coll(Item_GObj *gobj)
Definition itzgshell.c:793
void itZrshell_UnkMotion10_Phys(Item_GObj *gobj)
Definition itzgshell.c:847
bool itZrshell_UnkMotion4_Anim(Item_GObj *gobj)
Definition itzgshell.c:403
void itZrshell_UnkMotion2_Phys(Item_GObj *gobj)
Definition itzgshell.c:346
bool itZrshell_UnkMotion8_Coll(Item_GObj *gobj)
Definition itzgshell.c:599
bool itZrshell_UnkMotion9_Anim(Item_GObj *arg0)
Definition itzgshell.c:617
void itZrshell_UnkMotion1_Phys(Item_GObj *gobj)
Definition itzgshell.c:319
bool itZrshell_UnkMotion3_Anim(Item_GObj *gobj)
Definition itzgshell.c:366
#define NULL
Definition stddef.h:19