SSBM Decomp
|
#include "itzgshell.h"
#include "gr/grzakogenerator.h"
#include "it/forward.h"
#include "it/inlines.h"
#include "it/it_266F.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/item.h"
|
static |
void it_802DE320 | ( | Item_GObj * | gobj | ) |
void itZrshell_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
void it_2725_Logic11_Thrown | ( | Item_GObj * | gobj | ) |
void itZrshell_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
void it_2725_Logic11_Dropped | ( | Item_GObj * | gobj | ) |
void itZrshell_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
void itZrshell_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
void itZrshell_UnkMotion11_Phys | ( | Item_GObj * | gobj | ) |
void itZrshell_UnkMotion10_Phys | ( | Item_GObj * | gobj | ) |
void it_2725_Logic11_Destroyed | ( | Item_GObj * | gobj | ) |