SSBM Decomp
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#include "itpeachtoadspore.h"
#include "common_structs.h"
#include "baselib/forward.h"
#include "baselib/random.h"
#include "db/db.h"
#include "ef/eflib.h"
#include "ef/efsync.h"
#include "it/forward.h"
#include "it/inlines.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/item.h"
#include <math.h>
Functions | |
Item_GObj * | it_802BE214 (Item_GObj *item_gobj, Vec3 *pos, ItemKind kind, f32 facing_dir) |
void | it_802BE2E8 (Item_GObj *item_gobj, HSD_GObj *arg1) |
bool | itPeachtoadspore_UnkMotion0_Anim (Item_GObj *item_gobj) |
void | itPeachtoadspore_UnkMotion0_Phys (Item_GObj *item_gobj) |
bool | it_2725_Logic92_DmgDealt (Item_GObj *item_gobj) |
bool | it_2725_Logic68_Clanked (Item_GObj *item_gobj) |
bool | it_2725_Logic68_HitShield (Item_GObj *item_gobj) |
bool | it_2725_Logic68_Absorbed (Item_GObj *item_gobj) |
bool | it_2725_Logic68_ShieldBounced (Item_GObj *item_gobj) |
bool | it_2725_Logic68_Reflected (Item_GObj *item_gobj) |
void | it_2725_Logic92_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
Variables | |
ItemStateTable | it_803F7548 [] |
void itPeachtoadspore_UnkMotion0_Phys | ( | Item_GObj * | item_gobj | ) |
ItemStateTable it_803F7548[] |