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itnessyoyo.c File Reference
#include "itnessyoyo.h"
#include <placeholder.h>
#include "ft/chara/ftNess/ftNs_AttackHi4.h"
#include "ft/ftlib.h"
#include "ft/inlines.h"
#include "it/inlines.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/item.h"
#include "it/items/itlinkhookshot.h"
#include "it/itYoyo.h"
#include "lb/lb_00B0.h"
#include "lb/lbvector.h"
#include "mp/mpcoll.h"
#include <baselib/gobjgxlink.h>
#include <baselib/gobjobject.h>
#include <baselib/gobjplink.h>
#include <baselib/gobjuserdata.h>
#include <MSL/math_ppc.h>

Macros

#define HYPOT(x, y)   my_sqrtf((x) * (x) + (y) * (y))
 

Functions

void it_802BE598 (Item_GObj *gobj)
 
void it_802BE5B8 (Item_GObj *gobj)
 
void it_802BE5D8 (void *arg, float frame)
 
HSD_GObjit_802BE65C (Item *ip, HSD_JObj *bone_jobj)
 
void it_802BE958 (Item_GObj *gobj)
 
HSD_GObjit_802BE9D8 (HSD_GObj *owner, f32 facing_dir, Vec3 *pos, s32 action)
 
void itNessyoyo_UnkMotion0_Phys (Item_GObj *gobj)
 
void itNessyoyo_UnkMotion1_Phys (Item_GObj *gobj)
 
void itNessyoyo_UnkMotion2_Phys (Item_GObj *gobj)
 
void itNessyoyo_UnkMotion3_Phys (Item_GObj *gobj)
 
static void itNessyoyo_UnkMotion3_Anim_Cleanup (Item_GObj *gobj)
 
bool itNessyoyo_UnkMotion3_Anim (Item_GObj *gobj)
 
s32 it_802BF030 (ItemLink *link, s32 arg1, f32 offset)
 
void it_802BF180 (ItemLink *cur, Vec3 *target, itYoyoAttributes *attrs, f32 length)
 
s32 it_802BF28C (ItemLink *link, Vec3 *target, itYoyoAttributes *attrs, Item *ip)
 
void it_802BF4A0 (ItemLink *link, Vec3 *target, itYoyoAttributes *attrs, Item *ip)
 
s32 it_802BF800 (ItemLink *cur, Vec3 *pos, itYoyoAttributes *attrs, Item *ip, f32 dist)
 
void it_802BF900 (Item *ip)
 
void it_802BFAFC (Item *ip, Vec3 *target)
 
void itNessYoyo_Logic59_PickedUp (Item_GObj *gobj)
 
void it_802BFE5C (Item_GObj *gobj, Vec3 *pos, float unused)
 
static float my_sqrtf (float x)
 
void it_802BFEC4 (Item_GObj *gobj)
 
void it_802C0010 (Item_GObj *gobj, Vec3 *vel)
 
void it_2725_Logic59_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj)
 

Variables

const Vec3 it_803B8698
 
const f32 it_804DD150
 
const Vec3 it_803B86A4
 

Macro Definition Documentation

◆ HYPOT

#define HYPOT (   x,
 
)    my_sqrtf((x) * (x) + (y) * (y))

Function Documentation

◆ it_802BE598()

void it_802BE598 ( Item_GObj gobj)

◆ it_802BE5B8()

void it_802BE5B8 ( Item_GObj gobj)

◆ it_802BE5D8()

void it_802BE5D8 ( void *  arg,
float  frame 
)

◆ it_802BE65C()

HSD_GObj * it_802BE65C ( Item ip,
HSD_JObj bone_jobj 
)

◆ it_802BE958()

void it_802BE958 ( Item_GObj gobj)

◆ it_802BE9D8()

HSD_GObj * it_802BE9D8 ( HSD_GObj owner,
f32  facing_dir,
Vec3 *  pos,
s32  action 
)

◆ itNessyoyo_UnkMotion0_Phys()

void itNessyoyo_UnkMotion0_Phys ( Item_GObj gobj)

◆ itNessyoyo_UnkMotion1_Phys()

void itNessyoyo_UnkMotion1_Phys ( Item_GObj gobj)

◆ itNessyoyo_UnkMotion2_Phys()

void itNessyoyo_UnkMotion2_Phys ( Item_GObj gobj)

◆ itNessyoyo_UnkMotion3_Phys()

void itNessyoyo_UnkMotion3_Phys ( Item_GObj gobj)

◆ itNessyoyo_UnkMotion3_Anim_Cleanup()

static void itNessyoyo_UnkMotion3_Anim_Cleanup ( Item_GObj gobj)
inlinestatic

◆ itNessyoyo_UnkMotion3_Anim()

bool itNessyoyo_UnkMotion3_Anim ( Item_GObj gobj)

◆ it_802BF030()

s32 it_802BF030 ( ItemLink link,
s32  arg1,
f32  offset 
)

◆ it_802BF180()

void it_802BF180 ( ItemLink cur,
Vec3 *  target,
itYoyoAttributes attrs,
f32  length 
)

◆ it_802BF28C()

s32 it_802BF28C ( ItemLink link,
Vec3 *  target,
itYoyoAttributes attrs,
Item ip 
)

◆ it_802BF4A0()

void it_802BF4A0 ( ItemLink link,
Vec3 *  target,
itYoyoAttributes attrs,
Item ip 
)

◆ it_802BF800()

s32 it_802BF800 ( ItemLink cur,
Vec3 *  pos,
itYoyoAttributes attrs,
Item ip,
f32  dist 
)

◆ it_802BF900()

void it_802BF900 ( Item ip)

◆ it_802BFAFC()

void it_802BFAFC ( Item ip,
Vec3 *  target 
)

◆ itNessYoyo_Logic59_PickedUp()

void itNessYoyo_Logic59_PickedUp ( Item_GObj gobj)

◆ it_802BFE5C()

void it_802BFE5C ( Item_GObj gobj,
Vec3 *  pos,
float  unused 
)

◆ my_sqrtf()

static float my_sqrtf ( float  x)
inlinestatic

◆ it_802BFEC4()

void it_802BFEC4 ( Item_GObj gobj)

◆ it_802C0010()

void it_802C0010 ( Item_GObj gobj,
Vec3 *  vel 
)

◆ it_2725_Logic59_EvtUnk()

void it_2725_Logic59_EvtUnk ( Item_GObj gobj,
Item_GObj ref_gobj 
)

Variable Documentation

◆ it_803B8698

const Vec3 it_803B8698
extern

◆ it_804DD150

const f32 it_804DD150
extern

◆ it_803B86A4

const Vec3 it_803B86A4
extern