|
SSBM Decomp
|
#include "itkyasarin.h"#include "gr/grinishie2.h"#include "it/inlines.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/itCommonItems.h"#include "it/item.h"| void itKyasarin_Logic25_Destroyed | ( | Item_GObj * | gobj | ) |
| void it_802ECD1C | ( | Item_GObj * | gobj, |
| Vec3 * | v | ||
| ) |
| void it_802ECE90 | ( | Item_GObj * | gobj | ) |
| void it_802ECEB0 | ( | Item_GObj * | gobj | ) |
| void it_802ECFE0 | ( | Item_GObj * | gobj | ) |
| void it_802ED0D0 | ( | Item_GObj * | gobj | ) |
| void it_802ED25C | ( | Item_GObj * | gobj | ) |
| void it_802ED4F8 | ( | HSD_GObj * | gobj | ) |
| void it_802ED774 | ( | HSD_GObj * | gobj | ) |
| void it_802ED8BC | ( | HSD_GObj * | gobj | ) |
| void itKyasarin_UnkMotion9_Phys | ( | Item_GObj * | gobj | ) |
| void itKyasarin_UnkMotion10_Phys | ( | Item_GObj * | gobj | ) |