SSBM Decomp
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#include "itkyasarin.h"
#include "it/inlines.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/item.h"
Functions | |
void | it_802ECD1C (Item_GObj *gobj, Vec3 *v) |
it_2725_Logic25_Destroyed | |
void | it_802ECE90 (Item_GObj *gobj) |
it_802ECD3C | |
void | it_802ED4F8 (HSD_GObj *gobj) |
it_802ECEB0 | |
void | it_802ED774 (HSD_GObj *gobj) |
itKyasarin_UnkMotion6_Anim | |
void | it_802ED8BC (HSD_GObj *gobj) |
itKyasarin_UnkMotion7_Anim | |
void | itKyasarin_UnkMotion9_Phys (Item_GObj *gobj) |
itKyasarin_UnkMotion5_Anim | |
bool | itKyasarin_UnkMotion9_Coll (Item_GObj *gobj) |
void | itKyasarin_UnkMotion10_Phys (Item_GObj *gobj) |
itKyasarin_UnkMotion10_Anim | |
bool | itKyasarin_UnkMotion10_Coll (Item_GObj *gobj) |
void | it_802EE1E0 (Item_GObj *gobj, Item_GObj *ref_gobj) |
it_802EDDC0 | |
void it_802ECD1C | ( | Item_GObj * | gobj, |
Vec3 * | v | ||
) |
void it_802ECE90 | ( | Item_GObj * | gobj | ) |
void it_802ED4F8 | ( | HSD_GObj * | gobj | ) |
void it_802ED774 | ( | HSD_GObj * | gobj | ) |
void it_802ED8BC | ( | HSD_GObj * | gobj | ) |
void itKyasarin_UnkMotion9_Phys | ( | Item_GObj * | gobj | ) |
void itKyasarin_UnkMotion10_Phys | ( | Item_GObj * | gobj | ) |