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SSBM Decomp
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#include "itkusudama.h"#include <placeholder.h>#include <platform.h>#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/it_266F.h"#include "it/item.h"#include "it/inlines.h"Variables | |
| f32 | it_804DC9E4 |
| void itKusudama_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void itKusudama_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void itKusudama_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void itKusudama_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void it_3F14_Logic4_PickedUp | ( | Item_GObj * | gobj | ) |
| void itKusudama_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void itKusudama_UnkMotion7_Phys | ( | Item_GObj * | gobj | ) |
| void itKusudama_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
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extern |