= {
}
static void itHassam_UnkMotion0_Phys(Item_GObj *gobj)
Definition ithassam.c:110
static bool itHassam_UnkMotion0_Coll(Item_GObj *gobj)
Definition ithassam.c:123
static bool itHassam_UnkMotion2_Coll(Item_GObj *gobj)
Definition ithassam.c:355
static bool itHassam_UnkMotion3_Coll(Item_GObj *gobj)
Definition ithassam.c:376
static void itHassam_UnkMotion3_Phys(Item_GObj *gobj)
Definition ithassam.c:371
static bool itHassam_UnkMotion0_Anim(Item_GObj *gobj)
Definition ithassam.c:99
static bool itHassam_UnkMotion1_Anim(Item_GObj *gobj)
Definition ithassam.c:221
static bool itHassam_UnkMotion1_Coll(Item_GObj *gobj)
Definition ithassam.c:281
static bool itHassam_UnkMotion2_Anim(Item_GObj *gobj)
Definition ithassam.c:334
static bool itHassam_UnkMotion3_Anim(Item_GObj *gobj)
Definition ithassam.c:365
static void itHassam_UnkMotion1_Phys(Item_GObj *gobj)
Definition ithassam.c:264
static void itHassam_UnkMotion2_Phys(Item_GObj *gobj)
Definition ithassam.c:345