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ithassam.c File Reference
#include "ithassam.h"
#include "math.h"
#include <placeholder.h>
#include <platform.h>
#include "cm/camera.h"
#include "ef/eflib.h"
#include "ft/forward.h"
#include "ft/ftlib.h"
#include "ft/inlines.h"
#include "gm/gm_unsplit.h"
#include "it/forward.h"
#include "it/inlines.h"
#include "it/it_266F.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/item.h"
#include "it/types.h"
#include "lb/lbrefract.h"
#include "lb/lbvector.h"
#include <baselib/gobj.h>
#include <baselib/jobj.h>

Functions

static void it_802CDC5C (Item_GObj *gobj)
 
static void it_802CDC80 (Item_GObj *gobj)
 
static void it_802CDCB4 (Item_GObj *gobj)
 
static bool itHassam_UnkMotion0_Anim (Item_GObj *gobj)
 
static void itHassam_UnkMotion0_Phys (Item_GObj *gobj)
 
static bool itHassam_UnkMotion0_Coll (Item_GObj *gobj)
 
static Item_GObjit_802CDE1C (Vec3 *vec, Item_GObj *gobj)
 
static void it_802CDF28 (Item_GObj *gobj)
 
static void it_802CE008 (Item_GObj *gobj)
 
static bool itHassam_UnkMotion1_Anim (Item_GObj *gobj)
 
static void itHassam_UnkMotion1_Phys (Item_GObj *gobj)
 
static bool itHassam_UnkMotion1_Coll (Item_GObj *gobj)
 
static void it_802CE400 (Item_GObj *gobj)
 
static bool itHassam_UnkMotion2_Anim (Item_GObj *gobj)
 
static void itHassam_UnkMotion2_Phys (Item_GObj *gobj)
 
static bool itHassam_UnkMotion2_Coll (Item_GObj *gobj)
 
static void it_802CE640 (Item_GObj *gobj)
 
static bool itHassam_UnkMotion3_Anim (Item_GObj *gobj)
 
static void itHassam_UnkMotion3_Phys (Item_GObj *gobj)
 
static bool itHassam_UnkMotion3_Coll (Item_GObj *gobj)
 
void it_802CDBE0 (Item_GObj *gobj)
 
void it_802CDC60 (Item_GObj *gobj, Item_GObj *ref)
 

Variables

ItemStateTable it_803F7CF8 []
 

Function Documentation

◆ it_802CDC5C()

void it_802CDC5C ( Item_GObj gobj)
static

◆ it_802CDC80()

void it_802CDC80 ( Item_GObj gobj)
static

◆ it_802CDCB4()

void it_802CDCB4 ( Item_GObj gobj)
static

◆ itHassam_UnkMotion0_Anim()

bool itHassam_UnkMotion0_Anim ( Item_GObj gobj)
static

◆ itHassam_UnkMotion0_Phys()

void itHassam_UnkMotion0_Phys ( Item_GObj gobj)
static

◆ itHassam_UnkMotion0_Coll()

bool itHassam_UnkMotion0_Coll ( Item_GObj gobj)
static

◆ it_802CDE1C()

Item_GObj * it_802CDE1C ( Vec3 *  vec,
Item_GObj gobj 
)
static

◆ it_802CDF28()

void it_802CDF28 ( Item_GObj gobj)
static

◆ it_802CE008()

void it_802CE008 ( Item_GObj gobj)
static

◆ itHassam_UnkMotion1_Anim()

bool itHassam_UnkMotion1_Anim ( Item_GObj gobj)
static

◆ itHassam_UnkMotion1_Phys()

void itHassam_UnkMotion1_Phys ( Item_GObj gobj)
static

◆ itHassam_UnkMotion1_Coll()

bool itHassam_UnkMotion1_Coll ( Item_GObj gobj)
static

◆ it_802CE400()

void it_802CE400 ( Item_GObj gobj)
static

◆ itHassam_UnkMotion2_Anim()

bool itHassam_UnkMotion2_Anim ( Item_GObj gobj)
static

◆ itHassam_UnkMotion2_Phys()

void itHassam_UnkMotion2_Phys ( Item_GObj gobj)
static

◆ itHassam_UnkMotion2_Coll()

bool itHassam_UnkMotion2_Coll ( Item_GObj gobj)
static

◆ it_802CE640()

void it_802CE640 ( Item_GObj gobj)
static

◆ itHassam_UnkMotion3_Anim()

bool itHassam_UnkMotion3_Anim ( Item_GObj gobj)
static

◆ itHassam_UnkMotion3_Phys()

void itHassam_UnkMotion3_Phys ( Item_GObj gobj)
static

◆ itHassam_UnkMotion3_Coll()

bool itHassam_UnkMotion3_Coll ( Item_GObj gobj)
static

◆ it_802CDBE0()

void it_802CDBE0 ( Item_GObj gobj)

◆ it_802CDC60()

void it_802CDC60 ( Item_GObj gobj,
Item_GObj ref 
)

Variable Documentation

◆ it_803F7CF8

ItemStateTable it_803F7CF8[]
Initial value:
= {
}
static void itHassam_UnkMotion0_Phys(Item_GObj *gobj)
Definition ithassam.c:116
static bool itHassam_UnkMotion0_Coll(Item_GObj *gobj)
Definition ithassam.c:129
static bool itHassam_UnkMotion2_Coll(Item_GObj *gobj)
Definition ithassam.c:355
static bool itHassam_UnkMotion3_Coll(Item_GObj *gobj)
Definition ithassam.c:381
static void itHassam_UnkMotion3_Phys(Item_GObj *gobj)
Definition ithassam.c:376
static bool itHassam_UnkMotion0_Anim(Item_GObj *gobj)
Definition ithassam.c:105
static bool itHassam_UnkMotion1_Anim(Item_GObj *gobj)
Definition ithassam.c:228
static bool itHassam_UnkMotion1_Coll(Item_GObj *gobj)
Definition ithassam.c:289
static bool itHassam_UnkMotion2_Anim(Item_GObj *gobj)
Definition ithassam.c:334
static bool itHassam_UnkMotion3_Anim(Item_GObj *gobj)
Definition ithassam.c:370
static void itHassam_UnkMotion1_Phys(Item_GObj *gobj)
Definition ithassam.c:272
static void itHassam_UnkMotion2_Phys(Item_GObj *gobj)
Definition ithassam.c:345