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SSBM Decomp
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#include "itgamewatchparachute.h"#include "it/forward.h"#include "ftGameWatch/ftGw_AttackAir.h"#include "it/inlines.h"#include "it/it_26B1.h"Functions | |
| void | it_2725_Logic74_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
| void | it_802C6DB8 (Item_GObj *gobj) |
| void | it_802C6DD8 (Item_GObj *gobj) |
| void | it_2725_Logic74_Destroyed (Item_GObj *gobj) |
| void it_802C6DB8 | ( | Item_GObj * | gobj | ) |
| void it_802C6DD8 | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic74_Destroyed | ( | Item_GObj * | gobj | ) |