= {
}
bool itDosei_UnkMotion10_Coll(Item_GObj *gobj)
Definition itdosei.c:671
bool itDosei_UnkMotion0_Anim(Item_GObj *gobj)
Definition itdosei.c:115
bool itDosei_UnkMotion11_Anim(Item_GObj *gobj)
Definition itdosei.c:704
void itDosei_UnkMotion10_Phys(Item_GObj *gobj)
Definition itdosei.c:669
bool itDosei_UnkMotion5_Coll(Item_GObj *gobj)
Definition itdosei.c:353
bool itDosei_UnkMotion8_Coll(Item_GObj *gobj)
Definition itdosei.c:549
void itDosei_UnkMotion3_Phys(Item_GObj *gobj)
Definition itdosei.c:346
bool itDosei_UnkMotion10_Anim(Item_GObj *gobj)
Definition itdosei.c:656
void itDosei_UnkMotion2_Phys(Item_GObj *gobj)
Definition itdosei.c:270
void itDosei_UnkMotion9_Phys(Item_GObj *gobj)
Definition itdosei.c:641
void itDosei_UnkMotion7_Phys(Item_GObj *gobj)
Definition itdosei.c:586
bool itDosei_UnkMotion1_Coll(Item_GObj *gobj)
Definition itdosei.c:209
bool itDosei_UnkMotion1_Anim(Item_GObj *gobj)
Definition itdosei.c:181
bool itDosei_UnkMotion6_Anim(Item_GObj *gobj)
Definition itdosei.c:507
bool itDosei_UnkMotion2_Anim(Item_GObj *gobj)
Definition itdosei.c:256
void itDosei_UnkMotion5_Phys(Item_GObj *gobj)
Definition itdosei.c:481
bool itDosei_UnkMotion9_Anim(Item_GObj *gobj)
Definition itdosei.c:618
bool itDosei_UnkMotion2_Coll(Item_GObj *gobj)
Definition itdosei.c:317
void itDosei_UnkMotion4_Phys(Item_GObj *gobj)
Definition itdosei.c:434
bool itDosei_UnkMotion7_Anim(Item_GObj *gobj)
Definition itdosei.c:571
bool itDosei_UnkMotion8_Anim(Item_GObj *gobj)
Definition itdosei.c:535
void itDosei_UnkMotion11_Phys(Item_GObj *gobj)
Definition itdosei.c:714
void itDosei_UnkMotion0_Phys(Item_GObj *gobj)
Definition itdosei.c:131
void itDosei_UnkMotion8_Phys(Item_GObj *gobj)
Definition itdosei.c:542
bool itDosei_UnkMotion4_Anim(Item_GObj *gobj)
Definition itdosei.c:404
bool itDosei_UnkMotion5_Anim(Item_GObj *gobj)
Definition itdosei.c:477
bool itDosei_UnkMotion11_Coll(Item_GObj *gobj)
Definition itdosei.c:721
void itDosei_UnkMotion1_Phys(Item_GObj *gobj)
Definition itdosei.c:202
bool itDosei_UnkMotion7_Coll(Item_GObj *gobj)
Definition itdosei.c:588
bool itDosei_UnkMotion3_Anim(Item_GObj *gobj)
Definition itdosei.c:336
bool itDosei_UnkMotion0_Coll(Item_GObj *gobj)
Definition itdosei.c:133
void itDosei_UnkMotion6_Phys(Item_GObj *gobj)
Definition itdosei.c:514
bool itDosei_UnkMotion9_Coll(Item_GObj *gobj)
Definition itdosei.c:643
bool itDosei_UnkMotion6_Coll(Item_GObj *gobj)
Definition itdosei.c:516
#define NULL
Definition stddef.h:19