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SSBM Decomp
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#include "itchicoritaleaf.h"#include "it/forward.h"#include "it/inlines.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/itCommonItems.h"#include "it/item.h"Functions | |
| void | it_802C9B20 (Item_GObj *chicorita_gobj) |
| void | it_2725_Logic30_Spawned (Item_GObj *item_gobj) |
| bool | it_2725_Logic30_HitShield (Item_GObj *item_gobj) |
| void | it_2725_Logic30_EvtUnk (Item_GObj *item_gobj, HSD_GObj *ref_gobj) |
| bool | it_2725_Logic30_Reflected (Item_GObj *item_gobj) |
| void | it_802C9CC0 (Item_GObj *item_gobj) |
| bool | itChicoritaleaf_UnkMotion0_Anim (HSD_GObj *item_gobj) |
| void | itChicoritaleaf_UnkMotion0_Phys (HSD_GObj *item_gobj) |
| bool | itChicoritaleaf_UnkMotion0_Coll (HSD_GObj *item_gobj) |
Variables | |
| ItemStateTable | it_803F7AC8 [] |
| void it_802C9B20 | ( | Item_GObj * | chicorita_gobj | ) |
| void it_2725_Logic30_Spawned | ( | Item_GObj * | item_gobj | ) |
| void it_802C9CC0 | ( | Item_GObj * | item_gobj | ) |
| void itChicoritaleaf_UnkMotion0_Phys | ( | HSD_GObj * | item_gobj | ) |
| ItemStateTable it_803F7AC8[] |