= {
}
void itBombhei_UnkMotion11_Phys(Item_GObj *gobj)
Definition itbombhei.c:751
void itBombhei_UnkMotion5_Phys(Item_GObj *gobj)
Definition itbombhei.c:530
bool itBombhei_UnkMotion10_Anim(Item_GObj *gobj)
Definition itbombhei.c:633
bool itBombhei_UnkMotion4_Anim(Item_GObj *gobj)
Definition itbombhei.c:470
bool itBombhei_UnkMotion12_Coll(Item_GObj *gobj)
Definition itbombhei.c:781
bool itBombhei_UnkMotion5_Coll(Item_GObj *gobj)
Definition itbombhei.c:532
bool itBombhei_UnkMotion12_Anim(Item_GObj *gobj)
Definition itbombhei.c:774
bool itBombhei_UnkMotion10_Coll(Item_GObj *gobj)
Definition itbombhei.c:682
void itBombhei_UnkMotion2_Phys(Item_GObj *gobj)
Definition itbombhei.c:439
bool itBombhei_UnkMotion1_Coll(Item_GObj *igp)
Definition itbombhei.c:299
void itBombhei_UnkMotion8_Phys(Item_GObj *gobj)
Definition itbombhei.c:345
bool itBombhei_UnkMotion3_Anim(Item_GObj *gobj)
Definition itbombhei.c:380
void itBombhei_UnkMotion4_Phys(Item_GObj *gobj)
Definition itbombhei.c:490
bool itBombhei_UnkMotion5_Anim(Item_GObj *gobj)
Definition itbombhei.c:521
void itBombhei_UnkMotion1_Phys(Item_GObj *gobj)
Definition itbombhei.c:292
bool itBombhei_UnkMotion3_Coll(Item_GObj *gobj)
Definition itbombhei.c:402
void itBombhei_UnkMotion3_Phys(Item_GObj *gobj)
Definition itbombhei.c:400
void itBombhei_UnkMotion0_Phys(Item_GObj *gobj)
Definition itbombhei.c:258
bool itBombhei_UnkMotion2_Anim(Item_GObj *gobj)
Definition itbombhei.c:421
bool itBombhei_UnkMotion11_Coll(Item_GObj *gobj)
Definition itbombhei.c:753
bool itBombhei_UnkMotion6_Anim(Item_GObj *gobj)
Definition itbombhei.c:559
void itBombhei_UnkMotion6_Phys(Item_GObj *gobj)
Definition itbombhei.c:565
bool itBombhei_UnkMotion0_Coll(Item_GObj *gobj)
Definition itbombhei.c:260
bool itBombhei_UnkMotion0_Anim(Item_GObj *igp)
Definition itbombhei.c:250
bool itBombhei_UnkMotion4_Coll(Item_GObj *gobj)
Definition itbombhei.c:492
bool itBombhei_UnkMotion1_Anim(Item_GObj *gobj)
Definition itbombhei.c:287
bool itBombhei_UnkMotion8_Anim(Item_GObj *igp)
Definition itbombhei.c:331
void itBombhei_UnkMotion12_Phys(Item_GObj *gobj)
Definition itbombhei.c:779
bool itBombhei_UnkMotion2_Coll(Item_GObj *gobj)
Definition itbombhei.c:441
bool itBombhei_UnkMotion6_Coll(Item_GObj *gobj)
Definition itbombhei.c:601
bool itBombhei_UnkMotion11_Anim(Item_GObj *gobj)
Definition itbombhei.c:746
void itBombhei_UnkMotion10_Phys(Item_GObj *gobj)
Definition itbombhei.c:663
#define NULL
Definition stddef.h:19