SSBM Decomp
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#include "itbombhei.h"
#include <placeholder.h>
#include <platform.h>
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/it_266F.h"
#include "it/inlines.h"
void itBombhei_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
void itBombhei_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
void itBombhei_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
void itBombhei_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
void itBombhei_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
void itBombhei_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
void itBombhei_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
void it_80280DC0 | ( | Item_GObj * | gobj | ) |
void itBombhei_UnkMotion11_Phys | ( | Item_GObj * | gobj | ) |
void itBombhei_UnkMotion12_Phys | ( | Item_GObj * | gobj | ) |