|
SSBM Decomp
|
#include "itbombhei.h"#include "itbombhei.static.h"#include <placeholder.h>#include <platform.h>#include "baselib/forward.h"#include "baselib/gobj.h"#include "baselib/jobj.h"#include "it/itCommonItems.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/it_266F.h"#include "it/inlines.h"#include "it/item.h"| Item_GObj * it_8027D670 | ( | Vec3 * | pos | ) |
| void it_8027D730 | ( | Item_GObj * | igp | ) |
| void it_3F14_Logic6_Spawned | ( | Item_GObj * | igp | ) |
| void it_8027D820 | ( | Item_GObj * | igp | ) |
| void itBombhei_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void it_8027DE18 | ( | Item_GObj * | igp | ) |
| void itBombhei_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void it_3F14_Logic6_PickedUp | ( | Item_GObj * | igp | ) |
| void itBombhei_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
| void itBombhei_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void itBombhei_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void itBombhei_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void itBombhei_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
| void it_80280DC0 | ( | Item_GObj * | gobj | ) |
| void itBombhei_UnkMotion11_Phys | ( | Item_GObj * | gobj | ) |
| void itBombhei_UnkMotion12_Phys | ( | Item_GObj * | gobj | ) |