8#include <dolphin/mtx.h>
void itBombhei_UnkMotion11_Phys(Item_GObj *gobj)
Definition itbombhei.c:688
void it_8027DE18(Item_GObj *)
Definition itbombhei.c:139
void itBombhei_UnkMotion5_Phys(Item_GObj *gobj)
Definition itbombhei.c:459
bool itBombhei_UnkMotion1_Coll(Item_GObj *gobj)
Definition itbombhei.c:172
void itBombhei_Logic6_Spawned(Item_GObj *gobj)
Definition itbombhei.c:60
bool itBombhei_UnkMotion8_Anim(Item_GObj *gobj)
Definition itbombhei.c:203
bool itBombhei_Logic6_Reflected(Item_GObj *)
Definition itbombhei.c:733
bool itBombhei_UnkMotion10_Anim(Item_GObj *gobj)
Definition itbombhei.c:561
bool itBombhei_UnkMotion4_Anim(Item_GObj *gobj)
Definition itbombhei.c:386
bool itBombhei_UnkMotion12_Coll(Item_GObj *gobj)
Definition itbombhei.c:718
bool itBombhei_UnkMotion5_Coll(Item_GObj *gobj)
Definition itbombhei.c:461
void it_8027D820(Item_GObj *gobj)
Definition itbombhei.c:78
bool it_3F14_Logic6_DmgReceived(Item_GObj *gobj)
Definition itbombhei.c:674
void it_8027F42C(Item_GObj *)
Definition itbombhei.c:373
bool itBombhei_UnkMotion12_Anim(Item_GObj *gobj)
Definition itbombhei.c:711
bool itBombhei_UnkMotion10_Coll(Item_GObj *gobj)
Definition itbombhei.c:618
void itBombhei_UnkMotion2_Phys(Item_GObj *gobj)
Definition itbombhei.c:340
void itBombhei_Logic6_EvtUnk(Item_GObj *, Item_GObj *)
Definition itbombhei.c:756
void fn_8027FCA8(Item_GObj *)
Definition itbombhei.c:467
bool itBombhei_Logic6_Clanked(Item_GObj *)
Definition itbombhei.c:724
void itBombhei_UnkMotion8_Phys(Item_GObj *gobj)
Definition itbombhei.c:217
bool itBombhei_UnkMotion3_Anim(Item_GObj *gobj)
Definition itbombhei.c:252
void fn_8027DAC8(Item_GObj *gobj)
Definition itbombhei.c:112
void itBombhei_UnkMotion4_Phys(Item_GObj *gobj)
Definition itbombhei.c:419
bool itBombhei_UnkMotion5_Anim(Item_GObj *gobj)
Definition itbombhei.c:450
void itBombhei_UnkMotion1_Phys(Item_GObj *gobj)
Definition itbombhei.c:165
bool itBombhei_UnkMotion0_Anim(Item_GObj *gobj)
Definition itbombhei.c:123
bool it_3F14_Logic6_DmgDealt(Item_GObj *gobj)
Definition itbombhei.c:663
bool itBombhei_UnkMotion3_Coll(Item_GObj *gobj)
Definition itbombhei.c:286
void itBombhei_UnkMotion3_Phys(Item_GObj *gobj)
Definition itbombhei.c:284
void itBombhei_UnkMotion0_Phys(Item_GObj *gobj)
Definition itbombhei.c:131
void it_8027E978(Item_GObj *)
Definition itbombhei.c:236
bool itBombhei_UnkMotion2_Anim(Item_GObj *gobj)
Definition itbombhei.c:308
void it_8027F8E0(Item_GObj *)
Definition itbombhei.c:429
void it_80280DC0(Item_GObj *gobj)
Definition itbombhei.c:655
void fn_8028007C(Item_GObj *)
Definition itbombhei.c:501
void itBombhei_Logic6_PickedUp(Item_GObj *)
Definition itbombhei.c:186
bool itBombhei_UnkMotion11_Coll(Item_GObj *gobj)
Definition itbombhei.c:690
bool it_3F14_Logic6_HitShield(Item_GObj *)
Definition itbombhei.c:738
bool itBombhei_UnkMotion6_Anim(Item_GObj *gobj)
Definition itbombhei.c:488
void it_8027D730(Item_GObj *gobj)
Definition itbombhei.c:51
void itBombhei_UnkMotion6_Phys(Item_GObj *gobj)
Definition itbombhei.c:494
bool itBombhei_UnkMotion0_Coll(Item_GObj *gobj)
Definition itbombhei.c:133
ItemStateTable it_803F54D8[]
void it_8027EE04(Item_GObj *)
Definition itbombhei.c:294
void it_3F14_Logic6_EnteredAir(Item_GObj *)
Definition itbombhei.c:695
void it_3F14_Logic6_Dropped(Item_GObj *)
Definition itbombhei.c:219
Item_GObj * it_8027D670(Vec3 *const)
Definition itbombhei.c:28
bool itBombhei_UnkMotion4_Coll(Item_GObj *gobj)
Definition itbombhei.c:421
bool it_3F14_Logic6_ShieldBounced(Item_GObj *)
Definition itbombhei.c:747
void it_80280B60(Item_GObj *gobj)
Definition itbombhei.c:626
bool itBombhei_UnkMotion1_Anim(Item_GObj *gobj)
Definition itbombhei.c:160
void it_3F14_Logic6_Thrown(Item_GObj *)
Definition itbombhei.c:537
void fn_80280974(Item_GObj *)
Definition itbombhei.c:597
void itBombhei_UnkMotion12_Phys(Item_GObj *gobj)
Definition itbombhei.c:716
bool itBombhei_UnkMotion2_Coll(Item_GObj *gobj)
Definition itbombhei.c:342
bool itBombhei_UnkMotion6_Coll(Item_GObj *gobj)
Definition itbombhei.c:529
bool itBombhei_UnkMotion11_Anim(Item_GObj *gobj)
Definition itbombhei.c:683
void itBombhei_UnkMotion10_Phys(Item_GObj *gobj)
Definition itbombhei.c:590
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26