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SSBM Decomp
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#include "grdisplay.h"#include "inlines.h"#include "cm/camera.h"#include "ft/ftlib.h"#include "gr/ground.h"#include "lb/forward.h"#include "lb/lbshadow.h"#include <baselib/cobj.h>#include <baselib/displayfunc.h>#include <baselib/fog.h>#include <baselib/gobj.h>#include <baselib/jobj.h>#include <baselib/mtx.h>#include <baselib/state.h>Functions | |
| static void | grDisplay_801C5B90 (HSD_JObj *jobj, Mtx vmtx, u32 arg2, u32 rendermode) |
| static void | grAnime_801C6620 (HSD_PObj *arg0, HSD_ShapeAnim *arg1) |
| void | grDisplay_801C5DB0 (HSD_GObj *gobj, int code) |
| void | grDisplay_801C5F60 (HSD_GObj *gobj, int code) |
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static |
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static |
| void grDisplay_801C5DB0 | ( | HSD_GObj * | gobj, |
| int | code | ||
| ) |
| void grDisplay_801C5F60 | ( | HSD_GObj * | gobj, |
| int | code | ||
| ) |