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SSBM Decomp
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#include "gmfixedcamera.h"#include "gm_unsplit.h"#include "gmmain_lib.h"#include "gmmovieend.h"#include "gmvsmelee.h"#include "types.h"#include <melee/if/if_2FD9.h>#include <melee/mn/types.h>Functions | |
| void | gm_801B9F10 (GameModeState *scene) |
| void | gm_801B9F3C (GameModeState *scene) |
| void | gm_801B9F64 (GameModeState *scene) |
| void | gm_801B9F8C (GameModeState *scene) |
| void | fn_801B9FB8 (StartMeleeData *start, UNUSED StartMeleeData *vs) |
| void | gm_801B9FC8 (GameModeState *scene) |
| void | gm_801B9FFC (GameModeState *scene) |
| void | gm_801BA024 (GameModeState *scene) |
| void | gm_801BA058 (GameModeState *scene) |
| void | gm_801BA078 (GameModeState *scene) |
| void | gm_801BA098 (GameModeState *scene) |
| void | gm_Mode_CameraVs_OnInit (void) |
| void | gm_Mode_CameraVs_OnLoad (void) |
Variables | |
| GameModeState | gm_Mode_CameraVs_States [] |
| void gm_801B9F10 | ( | GameModeState * | scene | ) |
| void gm_801B9F3C | ( | GameModeState * | scene | ) |
| void gm_801B9F64 | ( | GameModeState * | scene | ) |
| void gm_801B9F8C | ( | GameModeState * | scene | ) |
| void fn_801B9FB8 | ( | StartMeleeData * | start, |
| UNUSED StartMeleeData * | vs ) |
| void gm_801B9FC8 | ( | GameModeState * | scene | ) |
| void gm_801B9FFC | ( | GameModeState * | scene | ) |
| void gm_801BA024 | ( | GameModeState * | scene | ) |
| void gm_801BA058 | ( | GameModeState * | scene | ) |
| void gm_801BA078 | ( | GameModeState * | scene | ) |
| void gm_801BA098 | ( | GameModeState * | scene | ) |
| void gm_Mode_CameraVs_OnInit | ( | void | ) |
| void gm_Mode_CameraVs_OnLoad | ( | void | ) |
| GameModeState gm_Mode_CameraVs_States[] |