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SSBM Decomp
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#include "gmfixedcamera.h"#include "gm_1B03.static.h"#include "gm_unsplit.h"#include "gmvsdata.h"#include <sysdolphin/baselib/controller.h>#include <sysdolphin/baselib/memory.h>#include <sysdolphin/baselib/random.h>#include <melee/db/db.h>#include <melee/gm/gmcamera.h>#include <melee/gm/gmmain_lib.h>#include <melee/gm/gmresult.h>#include <melee/gm/gmresultplayer.h>#include <melee/gm/gmtou.h>#include <melee/gm/gmvsmelee.h>#include <melee/gm/types.h>#include <melee/lb/lbarchive.h>#include <melee/lb/lbaudio_ax.h>#include <melee/lb/lbbgflash.h>#include <melee/lb/lbcardgame.h>#include <melee/lb/lbcardnew.h>#include <melee/lb/lbdvd.h>#include <melee/lb/lbmthp.h>#include <melee/lb/lbsnap.h>#include <melee/lb/lbtime.h>#include <melee/lb/types.h>#include <melee/mn/mngallery.h>#include <melee/mn/types.h>#include <melee/vi/types.h>#include <melee/vi/vi0102.h>#include <melee/vi/vi0402.h>#include <melee/vi/vi0501.h>#include <melee/vi/vi1101.h>#include <melee/vi/vi1201v1.h>Functions | |
| void | gm_801BFA6C (GameScene *) |
| void | gm_801BFABC (GameScene *) |
| void | gm_801BFCFC (GameScene *) |
| void | gm_801A6254 (GameScene *) |
| void | gm_801A6308 (GameScene *) |
| void | gm_801B9F10 (GameScene *scene) |
| void | gm_801B9F3C (GameScene *scene) |
| void | gm_801B9F64 (GameScene *scene) |
| void | gm_801B9F8C (GameScene *scene) |
| void | fn_801B9FB8 (StartMeleeData *arg0, StartMeleeData *arg1) |
| void | gm_801B9FC8 (GameScene *scene) |
| void | gm_801B9FFC (GameScene *scene) |
| void | gm_801BA024 (GameScene *scene) |
| void | gm_801BA058 (GameScene *scene) |
| void | gm_801BA078 (GameScene *scene) |
| void | gm_801BA098 (GameScene *scene) |
| void | gm_801BA0C4_OnInit (void) |
| void | gm_801BA0EC_OnLoad (void) |
Variables | |
| GameScene | gm_803DF1E0_Scenes [] |
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| void gm_801B9F10 | ( | GameScene * | scene | ) |
| void gm_801B9F3C | ( | GameScene * | scene | ) |
| void gm_801B9F64 | ( | GameScene * | scene | ) |
| void gm_801B9F8C | ( | GameScene * | scene | ) |
| void fn_801B9FB8 | ( | StartMeleeData * | arg0, |
| StartMeleeData * | arg1 ) |
| void gm_801B9FC8 | ( | GameScene * | scene | ) |
| void gm_801B9FFC | ( | GameScene * | scene | ) |
| void gm_801BA024 | ( | GameScene * | scene | ) |
| void gm_801BA058 | ( | GameScene * | scene | ) |
| void gm_801BA078 | ( | GameScene * | scene | ) |
| void gm_801BA098 | ( | GameScene * | scene | ) |
| void gm_801BA0C4_OnInit | ( | void | ) |
| void gm_801BA0EC_OnLoad | ( | void | ) |
| GameScene gm_803DF1E0_Scenes[] |