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ftsandbag.c File Reference
#include "ftsandbag.h"
#include <Runtime/platform.h>
#include <melee/ft/forward.h>
#include <math.h>
#include "forward.h"
#include <melee/ft/fighter.h>
#include <melee/ft/ft_081B.h>
#include <melee/ft/ft_084E.h>
#include <melee/ft/ftcamera.h>
#include <melee/ft/ftcommon.h>
#include <melee/ft/types.h>
#include <melee/lb/lb_00B0.h>

Data Structures

struct  ftSandbagAttributes

Functions

void ftSb_Init_OnDeath (HSD_GObj *arg0)
void ftSb_Init_OnLoad (HSD_GObj *gobj)
void ftSb_Init_8014FA30 (Fighter *fp)
void ftSb_Init_LoadSpecialAttrs (HSD_GObj *gobj)
void ftSb_Init_OnKnockbackEnter (HSD_GObj *arg0)
void ftSb_Init_OnKnockbackExit (HSD_GObj *arg0)
void ftSb_Init_8014FBA4 (HSD_GObj *gobj)
void ftSb_WaitReverse_Anim (HSD_GObj *arg0)
void ftSb_WaitReverse_IASA (HSD_GObj *arg0)
void ftSb_WaitReverse_Phys (HSD_GObj *gobj)
void ftSb_WaitReverse_Coll (HSD_GObj *gobj)

Variables

UnkCostumeStruct ftSb_CostumeList [1]
MotionState ftSb_Init_MotionStateTable [ftSb_MS_SelfCount]
char ftSb_Init_DatFilename [] = "PlSb.dat"
char ftSb_Init_DataName [] = "ftDataSandbag"
char ftSb_Init_803D39D4 [] = "PlSbNr.dat"
char ftSb_Init_803D39E0 [] = "PlySandbag_Share_joint"
char ftSb_Init_803D39F8 [] = "PlySandbag_Share_matanim_joint"
char ftSb_Init_AnimDatFilename [] = "PlSbAJ.dat"
Fighter_CostumeStrings ftSb_Init_CostumeStrings []

Function Documentation

◆ ftSb_Init_OnDeath()

void ftSb_Init_OnDeath ( HSD_GObj * arg0)

◆ ftSb_Init_OnLoad()

void ftSb_Init_OnLoad ( HSD_GObj * gobj)

◆ ftSb_Init_8014FA30()

void ftSb_Init_8014FA30 ( Fighter * fp)

◆ ftSb_Init_LoadSpecialAttrs()

void ftSb_Init_LoadSpecialAttrs ( HSD_GObj * gobj)

◆ ftSb_Init_OnKnockbackEnter()

void ftSb_Init_OnKnockbackEnter ( HSD_GObj * arg0)

◆ ftSb_Init_OnKnockbackExit()

void ftSb_Init_OnKnockbackExit ( HSD_GObj * arg0)

◆ ftSb_Init_8014FBA4()

void ftSb_Init_8014FBA4 ( HSD_GObj * gobj)

◆ ftSb_WaitReverse_Anim()

void ftSb_WaitReverse_Anim ( HSD_GObj * arg0)

◆ ftSb_WaitReverse_IASA()

void ftSb_WaitReverse_IASA ( HSD_GObj * arg0)

◆ ftSb_WaitReverse_Phys()

void ftSb_WaitReverse_Phys ( HSD_GObj * gobj)

◆ ftSb_WaitReverse_Coll()

void ftSb_WaitReverse_Coll ( HSD_GObj * gobj)

Variable Documentation

◆ ftSb_CostumeList

UnkCostumeStruct ftSb_CostumeList[1]

◆ ftSb_Init_MotionStateTable

MotionState ftSb_Init_MotionStateTable[ftSb_MS_SelfCount]
Initial value:
= {
{
(FtMoveId_Default << 24) | (1 << 22),
},
}
void ftCamera_UpdateCameraBox(HSD_GObj *gobj)
Fighter_UpdateCameraBox Camera_UpdatePlayerCameraBoxPosition.
Definition ftcamera.c:51
void ftSb_WaitReverse_IASA(HSD_GObj *arg0)
Definition ftsandbag.c:122
void ftSb_WaitReverse_Phys(HSD_GObj *gobj)
Definition ftsandbag.c:124
void ftSb_WaitReverse_Coll(HSD_GObj *gobj)
Definition ftsandbag.c:129
void ftSb_WaitReverse_Anim(HSD_GObj *arg0)
Definition ftsandbag.c:120
static MotionFlags const Ft_MF_None
Definition forward.h:168
@ FtMoveId_Default
Definition forward.h:321
@ ftSb_SM_WaitReverse
Definition forward.h:13

◆ ftSb_Init_DatFilename

char ftSb_Init_DatFilename[] = "PlSb.dat"

◆ ftSb_Init_DataName

char ftSb_Init_DataName[] = "ftDataSandbag"

◆ ftSb_Init_803D39D4

char ftSb_Init_803D39D4[] = "PlSbNr.dat"

◆ ftSb_Init_803D39E0

char ftSb_Init_803D39E0[] = "PlySandbag_Share_joint"

◆ ftSb_Init_803D39F8

char ftSb_Init_803D39F8[] = "PlySandbag_Share_matanim_joint"

◆ ftSb_Init_AnimDatFilename

char ftSb_Init_AnimDatFilename[] = "PlSbAJ.dat"

◆ ftSb_Init_CostumeStrings

Fighter_CostumeStrings ftSb_Init_CostumeStrings[]
Initial value:
= {
}
char ftSb_Init_803D39E0[]
Definition ftsandbag.c:37
char ftSb_Init_803D39D4[]
Definition ftsandbag.c:36
char ftSb_Init_803D39F8[]
Definition ftsandbag.c:38