SSBM Decomp
Toggle main menu visibility
Loading...
Searching...
No Matches
ftsandbag.h
Go to the documentation of this file.
1
#ifndef GALE01_14F9CC
2
#define GALE01_14F9CC
3
4
#include <
melee/ft/forward.h
>
5
#include <
melee/ft/kinds/ftSandbag/forward.h
>
6
#include <
sysdolphin/baselib/forward.h
>
7
8
#include <
melee/ft/types.h
>
9
10
/* 14F9CC */
void
ftSb_Init_OnDeath
(
HSD_GObj
* gobj);
11
/* 14F9D0 */
void
ftSb_Init_OnLoad
(
HSD_GObj
* gobj);
12
/* 14FA30 */
void
ftSb_Init_8014FA30
(
Fighter
* fp);
13
/* 14FB78 */
void
ftSb_Init_LoadSpecialAttrs
(
HSD_GObj
* gobj);
14
/* 14FB9C */
void
ftSb_Init_OnKnockbackEnter
(
HSD_GObj
* gobj);
15
/* 14FBA0 */
void
ftSb_Init_OnKnockbackExit
(
HSD_GObj
* gobj);
16
/* 14FBA4 */
void
ftSb_Init_8014FBA4
(
HSD_GObj
* gobj);
17
/* 14FC20 */
void
ftSb_WaitReverse_Anim
(
HSD_GObj
* gobj);
18
/* 14FC24 */
void
ftSb_WaitReverse_IASA
(
HSD_GObj
* gobj);
19
/* 14FC28 */
void
ftSb_WaitReverse_Phys
(
HSD_GObj
* gobj);
20
/* 14FC48 */
void
ftSb_WaitReverse_Coll
(
HSD_GObj
* gobj);
21
/* 3D3998 */
extern
MotionState
ftSb_Init_MotionStateTable
[
ftSb_MS_SelfCount
];
22
/* 3D39B8 */
extern
char
ftSb_Init_DatFilename
[];
23
/* 3D39C4 */
extern
char
ftSb_Init_DataName
[];
24
/* 3D3A18 */
extern
char
ftSb_Init_AnimDatFilename
[];
25
/* 3D3A24 */
extern
Fighter_CostumeStrings
ftSb_Init_CostumeStrings
[];
26
/* 45A678 */
extern
UnkCostumeStruct
ftSb_CostumeList
[1];
27
28
#endif
ftSb_Init_CostumeStrings
Fighter_CostumeStrings ftSb_Init_CostumeStrings[]
Definition
ftsandbag.c:39
ftSb_Init_DatFilename
char ftSb_Init_DatFilename[]
Definition
ftsandbag.c:32
ftSb_Init_AnimDatFilename
char ftSb_Init_AnimDatFilename[]
Definition
ftsandbag.c:37
ftSb_Init_MotionStateTable
MotionState ftSb_Init_MotionStateTable[ftSb_MS_SelfCount]
Definition
ftsandbag.c:18
ftSb_Init_DataName
char ftSb_Init_DataName[]
Definition
ftsandbag.c:33
ftSb_CostumeList
UnkCostumeStruct ftSb_CostumeList[1]
Definition
ftsandbag.c:16
ftSb_Init_8014FBA4
void ftSb_Init_8014FBA4(HSD_GObj *gobj)
Definition
ftsandbag.c:102
ftSb_Init_8014FA30
void ftSb_Init_8014FA30(Fighter *fp)
Definition
ftsandbag.c:57
ftSb_WaitReverse_Anim
void ftSb_WaitReverse_Anim(HSD_GObj *gobj)
Definition
ftsandbag.c:115
ftSb_Init_OnKnockbackExit
void ftSb_Init_OnKnockbackExit(HSD_GObj *gobj)
Definition
ftsandbag.c:100
ftSb_Init_OnDeath
void ftSb_Init_OnDeath(HSD_GObj *gobj)
Definition
ftsandbag.c:43
ftSb_Init_LoadSpecialAttrs
void ftSb_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition
ftsandbag.c:93
ftSb_Init_OnKnockbackEnter
void ftSb_Init_OnKnockbackEnter(HSD_GObj *gobj)
Definition
ftsandbag.c:98
ftSb_WaitReverse_IASA
void ftSb_WaitReverse_IASA(HSD_GObj *gobj)
Definition
ftsandbag.c:117
ftSb_Init_OnLoad
void ftSb_Init_OnLoad(HSD_GObj *gobj)
Definition
ftsandbag.c:45
ftSb_WaitReverse_Phys
void ftSb_WaitReverse_Phys(HSD_GObj *gobj)
Definition
ftsandbag.c:119
ftSb_WaitReverse_Coll
void ftSb_WaitReverse_Coll(HSD_GObj *gobj)
Definition
ftsandbag.c:124
forward.h
forward.h
ftSb_MS_SelfCount
@ ftSb_MS_SelfCount
Definition
forward.h:11
types.h
Fighter_CostumeStrings
Definition
types.h:1207
Fighter
Definition
types.h:1481
HSD_GObj
Definition
gobj.h:16
MotionState
Definition
types.h:1175
UnkCostumeStruct
Definition
types.h:1161
forward.h
src
melee
ft
kinds
ftSandbag
ftsandbag.h
Generated by
1.17.0