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SSBM Decomp
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#include "ftmaterial.h"#include <placeholder.h>#include "ft/fighter.h"#include "ft/forward.h"#include "ft/ft_0C31.h"#include "ft/ft_0D31.h"#include "ft/types.h"#include "ftCommon/ftCo_09F4.h"#include "gm/gm_unsplit.h"#include "lb/lbrefract.h"#include "pl/player.h"#include <baselib/class.h>#include <baselib/gobj.h>#include <baselib/jobj.h>#include <baselib/mobj.h>#include <baselib/state.h>#include <baselib/tev.h>#include <baselib/tobj.h>Functions | |
| void | ftMaterial_800BF260 (void) |
| void | ftMaterial_800BF2B8 (HSD_MObj *mobj, u32 rendermode) |
| HSD_TExp * | ftMaterial_800BF534 (Fighter *fp, HSD_MObj *mobj, HSD_TExp *texp, u32 rendermode) |
| void | ftMaterial_800BF6BC (Fighter *fp, HSD_MObj *mobj, HSD_TExp *texp) |
| void | ftMaterial_800BFB4C (Fighter_GObj *gobj, GXColor *diffuse) |
| void | ftMaterial_800BFD04 (Fighter_GObj *gobj) |
| void | ftMaterial_800BFD9C (Fighter_GObj *gobj) |
Variables | |
| char * | ftCo_804D3C00 |
| char * | ftCo_804D3C08 |
| float const | ftCo_804D8C20 = 0 |
| float const | ftCo_804D8C24 = 1 |
| void ftMaterial_800BF260 | ( | void | ) |
| void ftMaterial_800BF2B8 | ( | HSD_MObj * | mobj, |
| u32 | rendermode | ||
| ) |
| void ftMaterial_800BFB4C | ( | Fighter_GObj * | gobj, |
| GXColor * | diffuse | ||
| ) |
| void ftMaterial_800BFD04 | ( | Fighter_GObj * | gobj | ) |
| void ftMaterial_800BFD9C | ( | Fighter_GObj * | gobj | ) |
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extern |
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extern |
| float const ftCo_804D8C20 = 0 |
| float const ftCo_804D8C24 = 1 |