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SSBM Decomp
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#include "ftmasterhandfingerbeam.h"#include <sysdolphin/baselib/forward.h>#include "types.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/types.h>#include <melee/it/kinds/itmasterhandlaser.h>#include <melee/lb/lb_00B0.h>#include <melee/lb/lbaudio_ax.h>#include <melee/pl/player.h>Functions | |
| void | ftMh_Poke1_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_359_80152BCC (HSD_GObj *gobj) |
| void | ftMh_FingerBeamStart_Anim (HSD_GObj *gobj) |
| void | ftMh_FingerBeamStart_IASA (HSD_GObj *gobj) |
| void | ftMh_FingerBeamStart_Phys (HSD_GObj *gobj) |
| void | ftMh_FingerBeamStart_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_361_80152CD8 (HSD_GObj *gobj) |
| static void | ftMh_MS_362_80152F80 (HSD_GObj *gobj) |
| void | ftMh_FingerBeamLoop_Anim (HSD_GObj *gobj) |
| void | ftMh_FingerBeamLoop_IASA (HSD_GObj *gobj) |
| void | ftMh_FingerBeamLoop_Phys (HSD_GObj *gobj) |
| void | ftMh_FingerBeamLoop_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_362_80152E28 (HSD_GObj *gobj) |
| void ftMh_Poke1_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_359_80152BCC | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerBeamStart_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerBeamStart_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerBeamStart_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerBeamStart_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_361_80152CD8 | ( | HSD_GObj * | gobj | ) |
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static |
| void ftMh_FingerBeamLoop_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerBeamLoop_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerBeamLoop_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_FingerBeamLoop_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_362_80152E28 | ( | HSD_GObj * | gobj | ) |