SSBM Decomp
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ftmasterhandentry.c File Reference
#include "ftmasterhandentry.h"
#include <Runtime/platform.h>
#include <math.h>
#include "ftmasterhanddamage0.h"
#include "ftmasterhandwait12.h"
#include "types.h"
#include <dolphin/mtx.h>
#include <melee/cm/camera.h>
#include <melee/ft/fighter.h>
#include <melee/ft/ft_0881.h>
#include <melee/ft/ftanim.h>
#include <melee/ft/ftbosslib.h>
#include <melee/ft/ftlib.h>
#include <melee/ft/types.h>
#include <melee/pl/player.h>

Functions

static void ftMh_MS_343_801511FC (HSD_GObj *gobj)
void ftMh_MS_343_801510B0 (HSD_GObj *gobj)
void ftMh_Entry_Anim (HSD_GObj *gobj)
void ftMh_Entry_IASA (HSD_GObj *gobj)
void ftMh_Entry_Phys (HSD_GObj *gobj)
void ftMh_Entry_Coll (HSD_GObj *gobj)

Function Documentation

◆ ftMh_MS_343_801511FC()

void ftMh_MS_343_801511FC ( HSD_GObj * gobj)
static

◆ ftMh_MS_343_801510B0()

void ftMh_MS_343_801510B0 ( HSD_GObj * gobj)
Todo
Probably same file if ftMh_MS_343_801511FC is getting implicitly passed.

◆ ftMh_Entry_Anim()

void ftMh_Entry_Anim ( HSD_GObj * gobj)

◆ ftMh_Entry_IASA()

void ftMh_Entry_IASA ( HSD_GObj * gobj)

◆ ftMh_Entry_Phys()

void ftMh_Entry_Phys ( HSD_GObj * gobj)

◆ ftMh_Entry_Coll()

void ftMh_Entry_Coll ( HSD_GObj * gobj)