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ftmasterhanddamage0.h
Go to the documentation of this file.
1#ifndef GALE01_151428
2#define GALE01_151428
3
4#include <Runtime/platform.h>
5
7
8#include <dolphin/mtx.h>
9
10/* 151428 */ bool ftMh_MS_343_80151428(Vec3* vec);
11/* 151484 */ void ftMh_MS_343_80151484(HSD_GObj* gobj);
12/* 1515B8 */ void ftMh_Damage_Anim(HSD_GObj* gobj);
13/* 1516B4 */ void ftMh_MS_345_Anim(HSD_GObj* gobj);
14
15#endif
struct Vec Vec3
void ftMh_MS_343_80151484(HSD_GObj *gobj)
Definition ftmasterhanddamage0.c:54
void ftMh_MS_345_Anim(HSD_GObj *gobj)
Definition ftmasterhanddamage0.c:92
void ftMh_Damage_Anim(HSD_GObj *gobj)
Definition ftmasterhanddamage0.c:69
bool ftMh_MS_343_80151428(Vec3 *vec)
Definition ftmasterhanddamage0.c:18
HSD_GObj * gobj
Definition gm_19EF.c:73
Definition gobj.h:28