SSBM Decomp
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ftmasterhandbackcrush0.c File Reference
#include "ftmasterhandbackcrush0.h"
#include <Runtime/platform.h>
#include "ftmasterhandwait12.h"
#include "types.h"
#include <dolphin/mtx.h>
#include <melee/ft/fighter.h>
#include <melee/ft/ftanim.h>
#include <melee/ft/ftbosslib.h>
#include <melee/ft/types.h>
#include <melee/pl/player.h>
#include <sysdolphin/baselib/jobj.h>

Functions

void ftMh_BackPunch_Coll (HSD_GObj *gobj)
static HSD_JObjget_jobj (HSD_GObj *gobj)
void ftMh_MS_370_80153D2C (HSD_GObj *gobj)
void ftMh_BackCrush_Anim (HSD_GObj *gobj)
void ftMh_BackCrush_IASA (HSD_GObj *gobj)
void ftMh_BackCrush_Phys (HSD_GObj *gobj)

Function Documentation

◆ ftMh_BackPunch_Coll()

void ftMh_BackPunch_Coll ( HSD_GObj * gobj)

◆ get_jobj()

HSD_JObj * get_jobj ( HSD_GObj * gobj)
inlinestatic
Todo
Figure out how to use GET_JOBJ instead.

◆ ftMh_MS_370_80153D2C()

void ftMh_MS_370_80153D2C ( HSD_GObj * gobj)
Todo
GET_FIGHTER and GET_JOBJ both cause regswaps here, but they probably shouldn't.

◆ ftMh_BackCrush_Anim()

void ftMh_BackCrush_Anim ( HSD_GObj * gobj)

◆ ftMh_BackCrush_IASA()

void ftMh_BackCrush_IASA ( HSD_GObj * gobj)

◆ ftMh_BackCrush_Phys()

void ftMh_BackCrush_Phys ( HSD_GObj * gobj)