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void | ftAnim_8006FE08 (Fighter *fp, bool) |
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void | ftAnim_GetNextJointInTree (HSD_Joint **pjoint, s32 *pdepth) |
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void | ftAnim_8006E9B4 (Fighter_GObj *) |
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void | ftAnim_8006EBA4 (Fighter_GObj *) |
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void | ftAnim_8006EBE8 (HSD_GObj *gobj, float, float anim_rate, float anim_blend_frames) |
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void | ftAnim_8006EED4 (Fighter *, Fighter_Part, Fighter_Part, float, float) |
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void | ftAnim_8006F0FC (Fighter_GObj *gobj, float) |
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void | ftAnim_SetAnimRate (Fighter_GObj *, float) |
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bool | ftAnim_IsFramesRemaining (Fighter_GObj *) |
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float | ftAnim_8006F484 (void *) |
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void | ftAnim_8006F4C8 (Fighter *fp, int, u32) |
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void | ftAnim_8006FA58 (Fighter *fp, bool, HSD_Joint *joint) |
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void | ftAnim_8006FB88 (Fighter *fp, bool, HSD_Joint *joint) |
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void | ftAnim_8006FE48 (Fighter_GObj *) |
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void | ftAnim_8006FE9C (Fighter *fp, int, float, float) |
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void | ftAnim_8006FF74 (Fighter *fp, int) |
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void | ftAnim_80070010 (Fighter *fp, int, HSD_Joint *joint, float, float) |
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void | ftAnim_80070108 (Fighter *fp, int, HSD_Joint *joint, float, float) |
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void | ftAnim_80070308 (Fighter_GObj *) |
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void | ftAnim_800704F0 (Fighter_GObj *, s32, float) |
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void | ftAnim_80070654 (Fighter_GObj *) |
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void | ftAnim_80070710 (HSD_JObj *joint, float) |
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void | ftAnim_80070734 (HSD_JObj *jobj, float) |
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void | ftAnim_80070758 (HSD_JObj *) |
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void | ftAnim_8007077C (Fighter_GObj *) |
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void | ftAnim_ApplyPartAnim (Fighter_GObj *, s32, s32, float) |
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void | ftAnim_80070C48 (Fighter_GObj *, s32) |
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void | ftAnim_80070CC4 (Fighter_GObj *, s32) |
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void | ftAnim_80070E74 (Fighter_GObj *) |
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void | ftAnim_80070F28 (Fighter_GObj *) |
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void | ftAnim_80070FB4 (Fighter_GObj *, s32, s32) |
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bool | ftAnim_80070FD0 (Fighter *) |
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