SSBM Decomp
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#include "ft_0892.h"
#include "ft_0C88.h"
#include "ftcommon.h"
#include "ftdata.h"
#include "ftwaitanim.h"
#include "math.h"
#include "ft/chara/ftFox/ftFx_AppealS.h"
#include "ft/fighter.h"
#include "ft/ftlib.h"
#include "ft/inlines.h"
#include "ftCLink/ftCl_Init.h"
#include "ftCommon/ftCo_DownSpot.h"
#include "ftCommon/ftCo_HammerWait.h"
#include "ftCrazyHand/ftCh_Init.h"
#include "ftLink/ftLk_AttackAir.h"
#include "ftMasterHand/ftMh_Wait1_2.h"
#include "it/items/itpeachparasol.h"
#include <baselib/gobj.h>
Functions | |
union Struct2070 * | ft_80089884 (Fighter_GObj *gobj) |
ft_800892D4 | |
UnkPlBonusBits * | ft_80089890 (Fighter_GObj *gobj) |
u16 | ft_8008989C (Fighter_GObj *gobj) |
struct Struct2074 * | ft_800898A8 (Fighter_GObj *gobj) |
ft_800898B4_t * | ft_800898B4 (Fighter_GObj *gobj) |
bool | ft_800898C0 (HSD_GObj *gobj) |
static bool | ft_8008A244_inline (Fighter_GObj *gobj) |
ft_80089914 | |
bool | ft_8008A244 (Fighter_GObj *gobj) |
void | ft_8008A2BC (HSD_GObj *gobj) |
void | ft_8008A324 (HSD_GObj *gobj) |
void | ft_8008A348 (Fighter_GObj *fighter_gobj, float anim_blend) |
union Struct2070 * ft_80089884 | ( | Fighter_GObj * | gobj | ) |
UnkPlBonusBits * ft_80089890 | ( | Fighter_GObj * | gobj | ) |
u16 ft_8008989C | ( | Fighter_GObj * | gobj | ) |
struct Struct2074 * ft_800898A8 | ( | Fighter_GObj * | gobj | ) |
ft_800898B4_t * ft_800898B4 | ( | Fighter_GObj * | gobj | ) |
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inlinestatic |
bool ft_8008A244 | ( | Fighter_GObj * | gobj | ) |
void ft_8008A2BC | ( | HSD_GObj * | gobj | ) |
void ft_8008A324 | ( | HSD_GObj * | gobj | ) |
void ft_8008A348 | ( | Fighter_GObj * | fighter_gobj, |
float | anim_blend | ||
) |