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SSBM Decomp
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#include <melee/ft/forward.h>Go to the source code of this file.
Functions | |
| void | ft_800892D4 (Fighter *) |
| void | ft_80089460 (Fighter *) |
| void | ft_800895E0 (Fighter *, int) |
| void | ft_80089768 (Vec2 *) |
| void | ft_80089824 (Fighter_GObj *gobj) |
| union Struct2070 * | ft_80089884 (Fighter_GObj *gobj) |
| UnkPlBonusBits * | ft_80089890 (Fighter_GObj *gobj) |
| u16 | ft_8008989C (Fighter_GObj *gobj) |
| struct Struct2074 * | ft_800898A8 (Fighter_GObj *gobj) |
| ft_800898B4_t * | ft_800898B4 (Fighter_GObj *gobj) |
| bool | ft_800898C0 (HSD_GObj *) |
| s32 | ft_80089914 (HSD_GObj *gobj, int msid) |
| bool | ft_8008A1FC (Fighter_GObj *gobj) |
| bool | ft_8008A244 (Fighter_GObj *gobj) |
| void | ft_8008A2BC (Fighter_GObj *gobj) |
| void | ft_8008A324 (Fighter_GObj *gobj) |
| void | ft_8008A348 (Fighter_GObj *gobj, float) |
| Transition state to ftCo_MS_Wait or otherwise neutral state. | |
| void ft_800892D4 | ( | Fighter * | arg0 | ) |
| void ft_80089460 | ( | Fighter * | fp | ) |
| void ft_800895E0 | ( | Fighter * | fp, |
| int | arg1 ) |
| void ft_80089768 | ( | Vec2 * | ptr | ) |
| void ft_80089824 | ( | Fighter_GObj * | gobj | ) |
| union Struct2070 * ft_80089884 | ( | Fighter_GObj * | gobj | ) |
| UnkPlBonusBits * ft_80089890 | ( | Fighter_GObj * | gobj | ) |
| u16 ft_8008989C | ( | Fighter_GObj * | gobj | ) |
| struct Struct2074 * ft_800898A8 | ( | Fighter_GObj * | gobj | ) |
| ft_800898B4_t * ft_800898B4 | ( | Fighter_GObj * | gobj | ) |
| bool ft_8008A1FC | ( | Fighter_GObj * | gobj | ) |
| bool ft_8008A244 | ( | Fighter_GObj * | gobj | ) |
| void ft_8008A2BC | ( | Fighter_GObj * | gobj | ) |
| void ft_8008A324 | ( | Fighter_GObj * | gobj | ) |
| void ft_8008A348 | ( | Fighter_GObj * | gobj, |
| float | anim_blend ) |
Transition state to ftCo_MS_Wait or otherwise neutral state.