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ft_0892.h File Reference
#include "ft/forward.h"

Go to the source code of this file.

Functions

void ft_800892D4 (Fighter *)
 ft_800892D4
void ft_80089460 (Fighter *)
 ft_80089460
void ft_800895E0 (Fighter *, int)
void ft_80089768 (Vec2 *)
void ft_80089824 (Fighter_GObj *gobj)
union Struct2070ft_80089884 (Fighter_GObj *gobj)
UnkPlBonusBitsft_80089890 (Fighter_GObj *gobj)
u16 ft_8008989C (Fighter_GObj *gobj)
struct Struct2074ft_800898A8 (Fighter_GObj *gobj)
ft_800898B4_tft_800898B4 (Fighter_GObj *gobj)
bool ft_800898C0 (HSD_GObj *)
s32 ft_80089914 (HSD_GObj *gobj, int msid)
s32 fn_8008998C (Fighter *, IKState *, Vec3 *)
void ft_80089B08 (Fighter_GObj *gobj)
void ft_8008A1B8 (Fighter_GObj *gobj, int)
bool ft_8008A1FC (Fighter_GObj *gobj)
bool ft_8008A244 (Fighter_GObj *gobj)
void ft_8008A2BC (Fighter_GObj *gobj)
void ft_8008A324 (Fighter_GObj *gobj)
void ft_8008A348 (Fighter_GObj *gobj, float)
 Transition state to ftCo_MS_Wait or otherwise neutral state.

Function Documentation

◆ ft_800892D4()

void ft_800892D4 ( Fighter * arg0)

◆ ft_80089460()

void ft_80089460 ( Fighter * fp)

◆ ft_800895E0()

void ft_800895E0 ( Fighter * fp,
int arg1 )

◆ ft_80089768()

void ft_80089768 ( Vec2 * ptr)

◆ ft_80089824()

void ft_80089824 ( Fighter_GObj * gobj)

◆ ft_80089884()

union Struct2070 * ft_80089884 ( Fighter_GObj * gobj)

◆ ft_80089890()

UnkPlBonusBits * ft_80089890 ( Fighter_GObj * gobj)

◆ ft_8008989C()

u16 ft_8008989C ( Fighter_GObj * gobj)

◆ ft_800898A8()

struct Struct2074 * ft_800898A8 ( Fighter_GObj * gobj)

◆ ft_800898B4()

ft_800898B4_t * ft_800898B4 ( Fighter_GObj * gobj)

◆ ft_800898C0()

bool ft_800898C0 ( HSD_GObj * gobj)

◆ ft_80089914()

s32 ft_80089914 ( HSD_GObj * gobj,
int msid )

◆ fn_8008998C()

s32 fn_8008998C ( Fighter * fp,
IKState * ik,
Vec3 * normal )

◆ ft_80089B08()

void ft_80089B08 ( Fighter_GObj * gobj)

◆ ft_8008A1B8()

void ft_8008A1B8 ( Fighter_GObj * gobj,
int flags )

◆ ft_8008A1FC()

bool ft_8008A1FC ( Fighter_GObj * gobj)

◆ ft_8008A244()

bool ft_8008A244 ( Fighter_GObj * gobj)

◆ ft_8008A2BC()

void ft_8008A2BC ( Fighter_GObj * gobj)

◆ ft_8008A324()

void ft_8008A324 ( Fighter_GObj * gobj)

◆ ft_8008A348()

void ft_8008A348 ( Fighter_GObj * gobj,
float anim_blend )

Transition state to ftCo_MS_Wait or otherwise neutral state.