SSBM Decomp
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ftMs_SpecialS.c File Reference
#include <platform.h>
#include <dolphin/mtx/forward.h>
#include "ftMs_SpecialS.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0881.h"
#include "ft/ft_0892.h"
#include "ft/ft_0C88.h"
#include "ft/ftanim.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftMars/types.h"
#include <common_structs.h>
#include <baselib/debug.h>

Functions

void ftMs_SpecialS_Enter (HSD_GObj *gobj)
 
void ftMs_SpecialAirS_Enter (HSD_GObj *gobj)
 
void ftMs_SpecialAirS1_Anim (HSD_GObj *gobj)
 
void ftMs_SpecialAirS1_IASA (HSD_GObj *gobj)
 
void ftMs_SpecialAirS1_Phys (HSD_GObj *gobj)
 
void ftMs_SpecialAirS1_Coll (HSD_GObj *gobj)
 
void ftMs_SpecialS_801376E8 (HSD_GObj *gobj)
 
void ftMs_SpecialS_80137748 (HSD_GObj *gobj)
 
void ftMs_SpecialS2_Anim (HSD_GObj *gobj)
 
void ftMs_SpecialS2_IASA (HSD_GObj *gobj)
 
void ftMs_SpecialS2_Phys (HSD_GObj *gobj)
 
void ftMs_SpecialS2_Coll (HSD_GObj *gobj)
 
void ftMs_SpecialS_80137940 (HSD_GObj *gobj)
 
void ftMs_SpecialS_801379D0 (HSD_GObj *gobj)
 
void ftMs_SpecialS_80137A68 (HSD_GObj *gobj)
 
void ftMs_SpecialS_80137A9C (HSD_GObj *gobj)
 
void ftMs_SpecialS3_Anim (HSD_GObj *gobj)
 
void ftMs_SpecialS3_IASA (HSD_GObj *gobj)
 
void ftMs_SpecialS3_Phys (HSD_GObj *gobj)
 
void ftMs_SpecialS3_Coll (HSD_GObj *gobj)
 
void ftMs_SpecialS_80137CBC (HSD_GObj *gobj)
 
void ftMs_SpecialS_80137D60 (HSD_GObj *gobj)
 
void ftMs_SpecialS_80137E0C (HSD_GObj *gobj)
 
void ftMs_SpecialS4_Anim (HSD_GObj *gobj)
 
void ftMs_SpecialS4_IASA (HSD_GObj *gobj)
 
void ftMs_SpecialS4_Phys (HSD_GObj *gobj)
 
void ftMs_SpecialS4_Coll (HSD_GObj *gobj)
 
void ftMs_SpecialS_80137FF8 (HSD_GObj *gobj)
 
void ftMs_SpecialS_8013809C (HSD_GObj *gobj)
 
void ftMs_SpecialS_80138148 (HSD_GObj *gobj)
 

Variables

static u32 const transition_flags
 

Function Documentation

◆ ftMs_SpecialS_Enter()

void ftMs_SpecialS_Enter ( HSD_GObj gobj)

◆ ftMs_SpecialAirS_Enter()

void ftMs_SpecialAirS_Enter ( HSD_GObj gobj)

◆ ftMs_SpecialAirS1_Anim()

void ftMs_SpecialAirS1_Anim ( HSD_GObj gobj)

◆ ftMs_SpecialAirS1_IASA()

void ftMs_SpecialAirS1_IASA ( HSD_GObj gobj)

◆ ftMs_SpecialAirS1_Phys()

void ftMs_SpecialAirS1_Phys ( HSD_GObj gobj)

◆ ftMs_SpecialAirS1_Coll()

void ftMs_SpecialAirS1_Coll ( HSD_GObj gobj)

◆ ftMs_SpecialS_801376E8()

void ftMs_SpecialS_801376E8 ( HSD_GObj gobj)

◆ ftMs_SpecialS_80137748()

void ftMs_SpecialS_80137748 ( HSD_GObj gobj)

◆ ftMs_SpecialS2_Anim()

void ftMs_SpecialS2_Anim ( HSD_GObj gobj)

◆ ftMs_SpecialS2_IASA()

void ftMs_SpecialS2_IASA ( HSD_GObj gobj)

◆ ftMs_SpecialS2_Phys()

void ftMs_SpecialS2_Phys ( HSD_GObj gobj)

◆ ftMs_SpecialS2_Coll()

void ftMs_SpecialS2_Coll ( HSD_GObj gobj)

◆ ftMs_SpecialS_80137940()

void ftMs_SpecialS_80137940 ( HSD_GObj gobj)

◆ ftMs_SpecialS_801379D0()

void ftMs_SpecialS_801379D0 ( HSD_GObj gobj)

◆ ftMs_SpecialS_80137A68()

void ftMs_SpecialS_80137A68 ( HSD_GObj gobj)

◆ ftMs_SpecialS_80137A9C()

void ftMs_SpecialS_80137A9C ( HSD_GObj gobj)

◆ ftMs_SpecialS3_Anim()

void ftMs_SpecialS3_Anim ( HSD_GObj gobj)

◆ ftMs_SpecialS3_IASA()

void ftMs_SpecialS3_IASA ( HSD_GObj gobj)

◆ ftMs_SpecialS3_Phys()

void ftMs_SpecialS3_Phys ( HSD_GObj gobj)

◆ ftMs_SpecialS3_Coll()

void ftMs_SpecialS3_Coll ( HSD_GObj gobj)

◆ ftMs_SpecialS_80137CBC()

void ftMs_SpecialS_80137CBC ( HSD_GObj gobj)

◆ ftMs_SpecialS_80137D60()

void ftMs_SpecialS_80137D60 ( HSD_GObj gobj)

◆ ftMs_SpecialS_80137E0C()

void ftMs_SpecialS_80137E0C ( HSD_GObj gobj)

◆ ftMs_SpecialS4_Anim()

void ftMs_SpecialS4_Anim ( HSD_GObj gobj)

◆ ftMs_SpecialS4_IASA()

void ftMs_SpecialS4_IASA ( HSD_GObj gobj)

◆ ftMs_SpecialS4_Phys()

void ftMs_SpecialS4_Phys ( HSD_GObj gobj)

◆ ftMs_SpecialS4_Coll()

void ftMs_SpecialS4_Coll ( HSD_GObj gobj)

◆ ftMs_SpecialS_80137FF8()

void ftMs_SpecialS_80137FF8 ( HSD_GObj gobj)

◆ ftMs_SpecialS_8013809C()

void ftMs_SpecialS_8013809C ( HSD_GObj gobj)

◆ ftMs_SpecialS_80138148()

void ftMs_SpecialS_80138148 ( HSD_GObj gobj)

Variable Documentation

◆ transition_flags

u32 const transition_flags
static
Initial value:
=
static MotionFlags const Ft_MF_UpdateCmd
Run all Subaction Events up to the current animation frame.
Definition forward.h:185
static MotionFlags const Ft_MF_SkipItemVis
Used by Ness during Up/Down Smash.
Definition forward.h:195
static MotionFlags const Ft_MF_SkipModelFlags
Definition forward.h:213
static MotionFlags const Ft_MF_SkipModelPartVis
Definition forward.h:205
static MotionFlags const Ft_MF_Unk19
Skips updating bit 5 of #Fighter::x2222_flag?
Definition forward.h:198
static MotionFlags const Ft_MF_KeepColAnimHitStatus
Preserve full body collision state.
Definition forward.h:153
static MotionFlags const Ft_MF_Unk27
Definition forward.h:215
static MotionFlags const Ft_MF_KeepSwordTrail
Definition forward.h:192
static MotionFlags const Ft_MF_SkipColAnim
Definition forward.h:179
static MotionFlags const Ft_MF_SkipMatAnim
Ignore switching to character's "hurt" textures ?
Definition forward.h:166
static MotionFlags const Ft_MF_SkipHit
Keep hitboxes.
Definition forward.h:156