SSBM Decomp
|
#include <platform.h>
#include "ftMh_Sweep.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ftanim.h"
#include "ft/ftbosslib.h"
#include "ft/types.h"
#include "ftMasterHand/types.h"
#include "mp/mplib.h"
#include "pl/player.h"
#include <dolphin/mtx/types.h>
Functions | |
void | ftMh_Damage_IASA (HSD_GObj *gobj) |
void | ftMh_Damage_Phys (HSD_GObj *gobj) |
void | ftMh_Damage_Coll (HSD_GObj *gobj) |
void | ftMh_MS_344_80151828 (HSD_GObj *gobj) |
void | ftMh_WaitSweep_Anim (HSD_GObj *gobj) |
void | ftMh_WaitSweep_IASA (HSD_GObj *gobj) |
void | ftMh_WaitSweep_Phys (HSD_GObj *gobj) |
void | ftMh_WaitSweep_Coll (HSD_GObj *gobj) |
void | ftMh_MS_346_80151918 (HSD_GObj *gobj) |
static void | ftMh_MS_347_80151AC8 (HSD_GObj *gobj) |
void | ftMh_SweepLoop_Anim (HSD_GObj *gobj) |
void | ftMh_SweepLoop_IASA (HSD_GObj *gobj) |
void | ftMh_SweepLoop_Phys (HSD_GObj *gobj) |
void | ftMh_SweepLoop_Coll (HSD_GObj *gobj) |
void ftMh_Damage_IASA | ( | HSD_GObj * | gobj | ) |
void ftMh_Damage_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_Damage_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_344_80151828 | ( | HSD_GObj * | gobj | ) |
void ftMh_WaitSweep_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_WaitSweep_IASA | ( | HSD_GObj * | gobj | ) |
void ftMh_WaitSweep_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_WaitSweep_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_346_80151918 | ( | HSD_GObj * | gobj | ) |
|
static |
void ftMh_SweepLoop_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_SweepLoop_IASA | ( | HSD_GObj * | gobj | ) |
void ftMh_SweepLoop_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_SweepLoop_Coll | ( | HSD_GObj * | gobj | ) |