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SSBM Decomp
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#include "ftMh_Squeezing.h"#include "ftCommon/ftCo_CaptureCut.h"#include "ftCommon/ftCo_Throw.h"#include "ftMh_BackDisappear.h"#include "ftMh_Squeeze.h"#include "ftMh_ThrownMasterHand.h"#include "ftMh_Wait1_2.h"#include <platform.h>#include "ft/fighter.h"#include "ft/ft_081B.h"#include "ftCommon/ftCo_Attack100.h"#include "ft/ftanim.h"#include "ft/ftbosslib.h"#include "ft/ftcommon.h"#include "ft/types.h"#include "ftCommon/forward.h"#include "ftCommon/ftCo_Thrown.h"#include "ftMasterHand/types.h"#include "pl/player.h"Functions | |
| void | ftMh_Squeezing_Anim (HSD_GObj *gobj) |
| void | ftMh_Squeezing_IASA (HSD_GObj *gobj) |
| void | ftMh_Squeezing_Phys (HSD_GObj *gobj) |
| void | ftMh_Squeezing_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_376_80154E78 (HSD_GObj *gobj) |
| void | ftMh_Throw_Anim (HSD_GObj *gobj) |
| void ftMh_Squeezing_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_Squeezing_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_Squeezing_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_Squeezing_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_376_80154E78 | ( | HSD_GObj * | gobj | ) |
| void ftMh_Throw_Anim | ( | HSD_GObj * | gobj | ) |