SSBM Decomp
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#include <platform.h>
#include "ftCommon/forward.h"
#include "ftMh_Squeezing.h"
#include "ftMh_BackDisappear.h"
#include "ftMh_Squeeze.h"
#include "ftMh_ThrownMasterHand.h"
#include "ftMh_Wait1_2.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0D14.h"
#include "ft/ftanim.h"
#include "ft/ftbosslib.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftMasterHand/types.h"
#include "pl/player.h"
Functions | |
void | ftMh_Squeezing_Anim (HSD_GObj *gobj) |
void | ftMh_Squeezing_IASA (HSD_GObj *gobj) |
void | ftMh_Squeezing_Phys (HSD_GObj *gobj) |
void | ftMh_Squeezing_Coll (HSD_GObj *gobj) |
void | ftMh_MS_376_80154E78 (HSD_GObj *gobj) |
void | ftMh_Throw_Anim (HSD_GObj *gobj) |
void ftMh_Squeezing_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_Squeezing_IASA | ( | HSD_GObj * | gobj | ) |
void ftMh_Squeezing_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_Squeezing_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_376_80154E78 | ( | HSD_GObj * | gobj | ) |
void ftMh_Throw_Anim | ( | HSD_GObj * | gobj | ) |