SSBM Decomp
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ftMh_Squeezing.c File Reference
#include <platform.h>
#include "ftCommon/forward.h"
#include "ftMh_Squeezing.h"
#include "ftMh_BackDisappear.h"
#include "ftMh_Squeeze.h"
#include "ftMh_ThrownMasterHand.h"
#include "ftMh_Wait1_2.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0D14.h"
#include "ft/ftanim.h"
#include "ft/ftbosslib.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftMasterHand/types.h"
#include "pl/player.h"

Functions

void ftMh_Squeezing_Anim (HSD_GObj *gobj)
 
void ftMh_Squeezing_IASA (HSD_GObj *gobj)
 
void ftMh_Squeezing_Phys (HSD_GObj *gobj)
 
void ftMh_Squeezing_Coll (HSD_GObj *gobj)
 
void ftMh_MS_376_80154E78 (HSD_GObj *gobj)
 
void ftMh_Throw_Anim (HSD_GObj *gobj)
 

Function Documentation

◆ ftMh_Squeezing_Anim()

void ftMh_Squeezing_Anim ( HSD_GObj gobj)

◆ ftMh_Squeezing_IASA()

void ftMh_Squeezing_IASA ( HSD_GObj gobj)

◆ ftMh_Squeezing_Phys()

void ftMh_Squeezing_Phys ( HSD_GObj gobj)

◆ ftMh_Squeezing_Coll()

void ftMh_Squeezing_Coll ( HSD_GObj gobj)

◆ ftMh_MS_376_80154E78()

void ftMh_MS_376_80154E78 ( HSD_GObj gobj)

◆ ftMh_Throw_Anim()

void ftMh_Throw_Anim ( HSD_GObj gobj)