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SSBM Decomp
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#include "ftMh_Squeeze.h"#include "ftMh_CaptureMasterHand.h"#include "ftMh_Squeezing.h"#include "ftMh_Throw.h"#include <platform.h>#include "ft/fighter.h"#include "ft/ft_081B.h"#include "ft/ftanim.h"#include "ft/ftbosslib.h"#include "ft/ftcommon.h"#include "ft/types.h"#include "ftMasterHand/types.h"#include "pl/player.h"#include <dolphin/mtx.h>Functions | |
| void | ftMh_MS_378_80154A78 (HSD_GObj *gobj) |
| void | ftMh_Squeeze_Anim (HSD_GObj *gobj) |
| void | ftMh_Squeeze_IASA (HSD_GObj *gobj) |
| void | ftMh_Squeeze_Phys (HSD_GObj *gobj) |
| void | ftMh_Squeeze_Coll (HSD_GObj *gobj) |
| void ftMh_MS_378_80154A78 | ( | HSD_GObj * | gobj | ) |
| void ftMh_Squeeze_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_Squeeze_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_Squeeze_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_Squeeze_Coll | ( | HSD_GObj * | gobj | ) |