SSBM Decomp
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#include <platform.h>
#include <dolphin/mtx/forward.h>
#include "ftMh_Squeeze.h"
#include "ftMh_CaptureMasterHand.h"
#include "ftMh_Squeezing.h"
#include "ftMh_Throw.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ftanim.h"
#include "ft/ftbosslib.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftMasterHand/types.h"
#include "pl/player.h"
Functions | |
void | ftMh_MS_378_80154A78 (HSD_GObj *gobj) |
void | ftMh_Squeeze_Anim (HSD_GObj *gobj) |
void | ftMh_Squeeze_IASA (HSD_GObj *gobj) |
void | ftMh_Squeeze_Phys (HSD_GObj *gobj) |
void | ftMh_Squeeze_Coll (HSD_GObj *gobj) |
void ftMh_MS_378_80154A78 | ( | HSD_GObj * | gobj | ) |
void ftMh_Squeeze_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_Squeeze_IASA | ( | HSD_GObj * | gobj | ) |
void ftMh_Squeeze_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_Squeeze_Coll | ( | HSD_GObj * | gobj | ) |