SSBM Decomp
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#include "ftMh_BackAirplane3.h"
#include "ftMh_Wait1_2.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ftanim.h"
#include "ft/ftbosslib.h"
#include "ft/types.h"
#include "ftMasterHand/types.h"
#include "pl/player.h"
#include <dolphin/mtx/types.h>
Functions | |
void | ftMh_BackAirplane3_Anim (HSD_GObj *gobj) |
void | ftMh_BackAirplane3_IASA (HSD_GObj *gobj) |
void | ftMh_BackAirplane3_Phys (HSD_GObj *gobj) |
void | ftMh_BackAirplane3_Coll (HSD_GObj *gobj) |
void | ftMh_MS_369_80153B90 (HSD_GObj *gobj) |
void | ftMh_BackPunch_Anim (HSD_GObj *gobj) |
void | ftMh_BackPunch_IASA (HSD_GObj *gobj) |
void | ftMh_BackPunch_Phys (HSD_GObj *gobj) |
void ftMh_BackAirplane3_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_BackAirplane3_IASA | ( | HSD_GObj * | gobj | ) |
void ftMh_BackAirplane3_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_BackAirplane3_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_MS_369_80153B90 | ( | HSD_GObj * | gobj | ) |
void ftMh_BackPunch_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_BackPunch_IASA | ( | HSD_GObj * | gobj | ) |
void ftMh_BackPunch_Phys | ( | HSD_GObj * | gobj | ) |