SSBM Decomp
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#include "ftDk_HeavyTurn.h"
#include "ftDk_HeavyFall.h"
#include "ftDk_HeavyWait0.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0C88.h"
#include "ft/ftanim.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftCommon/ftCo_ItemThrow.h"
#include "ftDonkey/types.h"
#include <common_structs.h>
#include <stddef.h>
Functions | |
void | ftDk_HeavyTurn_Anim (HSD_GObj *gobj) |
void | ftDk_HeavyTurn_IASA (HSD_GObj *gobj) |
void | ftDk_HeavyTurn_Phys (HSD_GObj *gobj) |
void | ftDk_HeavyTurn_Coll (HSD_GObj *gobj) |
void | ftDk_MS_345_800E0294 (HSD_GObj *gobj) |
void ftDk_HeavyTurn_Anim | ( | HSD_GObj * | gobj | ) |
void ftDk_HeavyTurn_IASA | ( | HSD_GObj * | gobj | ) |
void ftDk_HeavyTurn_Phys | ( | HSD_GObj * | gobj | ) |
void ftDk_HeavyTurn_Coll | ( | HSD_GObj * | gobj | ) |
void ftDk_MS_345_800E0294 | ( | HSD_GObj * | gobj | ) |