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SSBM Decomp
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#include "ftDk_HeavyTurn.h"#include "ftDk_HeavyFall.h"#include "ftDk_HeavyWait0.h"#include "ft/fighter.h"#include "ft/ft_081B.h"#include "ft/ftanim.h"#include "ft/ftcommon.h"#include "ft/types.h"#include "ftCommon/ftCo_ItemThrow.h"#include "ftCommon/ftCo_Turn.h"#include "ftDonkey/types.h"#include <common_structs.h>#include <stddef.h>Functions | |
| void | ftDk_HeavyTurn_Anim (HSD_GObj *gobj) |
| void | ftDk_HeavyTurn_IASA (HSD_GObj *gobj) |
| void | ftDk_HeavyTurn_Phys (HSD_GObj *gobj) |
| void | ftDk_HeavyTurn_Coll (HSD_GObj *gobj) |
| void | ftDk_MS_345_800E0294 (HSD_GObj *gobj) |
| void ftDk_HeavyTurn_Anim | ( | HSD_GObj * | gobj | ) |
| void ftDk_HeavyTurn_IASA | ( | HSD_GObj * | gobj | ) |
| void ftDk_HeavyTurn_Phys | ( | HSD_GObj * | gobj | ) |
| void ftDk_HeavyTurn_Coll | ( | HSD_GObj * | gobj | ) |
| void ftDk_MS_345_800E0294 | ( | HSD_GObj * | gobj | ) |